Warring for Gold Coins

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Warring for Gold Coins Status: Please read our response

Detailed Description:

I'd like to propose the following...(On Fearless Blue ONLY) After a C3 war the player should have a choice to either "Take over the Country" which would give its current effect of taking over the nation plus the cash assets of the war level OR Just ending the war. Instead of gaining cash the Player should gain Gold Coins = to the cash value of what they would have gotten. This means in the highest war levels a player would be able to war a C3 nation and gain around 220GC, This would GREATLY help by increasing the amount of GC on the markets and would spur activity on Fearless Blue. By creating this effect players would move to Fearless Blue in search of these coins. Which would cause more players to be stationed there and would increase game play and possible warring. This Idea can even be moved to other worlds but only 1/2 or a 1/4 of the normal value would be given... Vote Yes to add an idea like this Vote No to keep as is

12 gamers voted for the proposal.
7 gamers voted against the proposal.

The proposal has been ACCEPTED.

W3Creative reaction:

This is a strange misunderstanding of how valuable assets are awarded to successful players.

Awards are given to players who achieve higher war levels and not for winning an easy to win war with no risks involved while hiding behind lower war levels to prevent any real risk. We also do not understand why the numbers of gold coins awards in this proposal are chosen to be in the hundreds of gold coins instead of in the thousands of gold coins.

There is no need for more gold coins on the market. We do understand that some players would like to have very large numbers of gold coins for free. The question is whether Simcountry is the best address to try to get money for free.

Our suggestion is to fight and win these wars, move to higher war levels and win awards that are now doubled. The awards will increase again in the future, mainly on FB and will attract players who are able and willing to fight hard for high awards.

We may introduce awards for winning person to person wars in cases when high war level countries are fighting and are risking large assets in the process.

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