Population Die off

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Population Die off Status: Please read our response

Detailed Description:

Population die off does not serve a purpose for any members of the game, but rather serves the interest of the direct trading market. When I have to spend 5 or more coins each time to boost my population to sustain my workforce, it takes away from my gold coins which in turn costs me money. Instead of having an excessive amount of citizens in countries dying off, the death rate should be minimized from the rate that it is. Example, 63,000 die a month in my countries so I am losing this amount in population, so what is the birth rate in this formula? I should have much more being born or at least the same amount being born. Vote Yes to support eliminating the die off of population.

12 gamers voted for the proposal.
11 gamers voted against the proposal.

The proposal has been ACCEPTED.

W3Creative reaction:

Population growth depends on the size of the population and the health index. The higher the population number, the slower it will grow. And with a higher health index, population numbers will grow higher, due to low death rates.

With the limited size of the countries in the game, population size should have a max. If you reach a population of 50 or 60M, don?t spend money on population but just leave it to reach its max.

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