control of own production of products

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control of own production of products Status: Already in the game

Detailed Description:

at the moment there is no way for a player to control all the productions from his own corps, it needs to be that the player can control all the productions of his corps without sending them to the markets (local or world). make it so that the player can send all his productions to one of his entities (country, ceo, local market) where he can have total control of these products. this storage entity will allow the player total control to feed his own corps with the products the corps need, without having to pay premium on the world market for products that his corps need, when there is a large deficiency on the world market. a fail safe feature for this would be that if the storage entity does not have funds to pay for the productions, then these productions revert back to the world market until the storage entity can pay for those productions again. there is already a local market concept in this game, but it is of little value for players at the moment; this storage entity could be the local market where the player could feed only his own corps or those corps in the local market. make it so that a player can only be in one local market for all the worlds he play. please vote YES to make this game better for players.

5 gamers voted for the proposal.
3 gamers voted against the proposal.

The proposal has been ACCEPTED.

W3Creative reaction:

Corporations can keep their product and not sell it, they can contract it to the country, or to an enterprise and do with them what they want. This is part of Simcountry from the start and it was enhanced several times in the past years.

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