| Tuesday, November 18, 2003 - 12:58 pm |
Ever thought about making a gfx-pack for thisd game? You could stuff all the grafics and a css into one zipped download and ppl could (in their profile maybe) set the installation path.
"Player X" has only a 9600 Baud modem, so he decides to download the gfx pack. He installs it in his "C:\SC\gfx" directory and changes the installation path in his "My Account" settings. The graphics could the be loaded from the local disk, saving him quite some time and you some bandwith.
www.uga-agga.de, a german (sorry, no english version) MPOG does this, and with some succes.
(Hilariously funny, btw. "Stone-Age Planetarion", so to say. Sadly the rounds over and ppl here don´t speak german anyways..)
Nice sideeffect would be that ppl could mod their gfx-pack (we have done that with the uga-agga-skin, *funny* ) And alter the games appearance to their liking.
| Tuesday, November 18, 2003 - 03:52 pm |
That actually is a good idea, I hadn't heard of that, but it is an elegant solution. Having said that, there had been some scuttle about W3C developing a JAVA interface, or something to that effect. That would give better graphics, more detailed maps, and just expanded capabilities in general. Becuase the game model itself is apparently far more complicated than can be conveyed in this simple html interface.
| Tuesday, November 18, 2003 - 04:58 pm |
Java or gfx-pack, I don´t care. Just so we can get rid of that background-(not)colour. I´ve been bitching about that since WG started
| Tuesday, November 18, 2003 - 05:56 pm |
If the background is all you want to get rid of, in theory you could download the source code, make some key changes and host the interface on another server. Once you corrected all the links in the source it would pull all the info from simcountry and frame it however you like.
You'd likely hafta make one for each country, but if you were really talented you might be able to create a whole new frontend that just retrieves and sends info to the simcountry server.
I've thought about it, but I just don't have knowledge to do it.
| Tuesday, November 18, 2003 - 07:20 pm |
I could also scratch my eyes out and use a braille screen.... but I guess the gfxpack and java options are somewhat more comfortable...
| Tuesday, November 18, 2003 - 07:46 pm |
Perlamo, I suggested that they w3c such a pack sometime early last year (god I feel old :-/).Their reply was something to the effect that they didnt see the need, as nearly every browser will cache the images anyway, and map redraws were rare. I was personally interested in a complete recreation of the world and region maps. *shrug*
Hymy, Ive also though about it, but although I could do it if I wanted to, I think that scratching my eyes outand using a brail screen would be more pleasant
As for the Java client..it would be very very nice, but I wouldnt hold your breath.
Really, must you spam us all with the brutish grunts of your native tongue???!!
We dont speak german around here, remember
| Tuesday, November 18, 2003 - 08:12 pm |
It´s "uga-agga". You see, uga ist the god of light and agga of darkness. Uga can build nice buildings and stuff, agga is pretty efficient at destroying them (That´s why I chose it). You have caves, can build gatherers and hunters... Like Planetarion, if someone remembers that.
In fact you´d be an ideal candidate for such a game, the fact that you´ll understand nothing of my language doesn´t matter, cause I´d bet you´ll understand at most half of what is posted here (hehe take that! We really need a dizzing thread )
BUT, I didn´t want to advertize, I just wanted to make a suggestion ..
| Tuesday, November 18, 2003 - 08:48 pm |
> Ever thought about making a gfx-pack for this game? You could stuff all the graphics and a css into one zipped download and ppl could (in their profile maybe) set the installation path.
In the absence of any cooperation from w3c, you can achieve much the same ends using a mutating web proxy. As an added bonus it will kill annoying popups too. I use one to add links to my own tools seamlessly into the simcountry interface, but changing the graphics would be equally easy.