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War problem

Simcountry: Simcountry Bulletin Board  War problem


Sunday, September 14, 2003 - 04:40 am Click here to edit this post
Here you go Missouri, a nice easy taget in "The Kingdom of Bindela". It's only got 19% left and was a standard 11.5mill C3. It shouldn't waste too much of your time. It's already cost me about 5k navy fighters and 300-400k navy fighter missiles so should be pretty easy to take over from here. I'm backing off back to home now until one of the experts shows taking a C3 can be done.


Sunday, September 14, 2003 - 06:13 am Click here to edit this post
End of the month you can see me do my border countries.

I've already told you .. nobody dictates policy or sets my objectives for me.


Sunday, September 14, 2003 - 09:26 am Click here to edit this post
Serendipity can you expand on who and where these successful C3 wars were. Everyone likes beating their chest how good they are but no one has given actual proof yet that they have taken a C3 recently.
I don't think he said that the 10% of successful wars were against C3's.

Most if not all of the succesful wars since the changes have been from players removing their ammo and altering their countries from within to willingly give their countries to fellow players. Sounds crazy but it's true. I myself have been trying to give my country to someone for 3 days now, and only just got my war index below 10.


Sunday, September 14, 2003 - 10:53 am Click here to edit this post
They want to prevent multis expanding that way to, getting the war index under 10 involves destroying a country and then wasting economic resources Iraq style building it up. Is it worth the hassles for us smaller players - i certainly think so but it will be a while before i take a country. War is becoming harder and thats the way they want it.


Sunday, September 14, 2003 - 12:14 pm Click here to edit this post
It seems unfair to me as that is the only reason that I joined Simcountry - to try and take over other counbtries - the fact is that the economics side of the game is not reflective of a true economy - the scoring system is biased against a number of set parameters and GR is pretty disparate in terms of numbers so that there isnt any cross border fighting to speak of (mainly because it is policed by the larger nations that can 'righty' take you out if they feel you are being overtly aggressive or for whatver reason).

I play to take out c3's .... could we at least have a compramise in the settings so that it is possible to take c3's in a relatively short period, even if it does costs you a lot ...

... I like(d) this game but am starting to become a little disillusioned !!


Fully Assimilated

Tuesday, September 30, 2003 - 08:22 am Click here to edit this post
Under the title: "Some things never change"
Maybe some of you should read the older bulletin boards: Saturday, April 13, 2002 - 01:28 am
Yes its bullshit.I ve declared war on C3 country and warindex jumped 4x so I have to fight against 1500 all kind missile batteries.
Jozi,you are my neigboor,better buy some arms otherwise I ll conquer your country as soon as I get chance.


Tuesday, September 30, 2003 - 04:00 pm Click here to edit this post
Hehe ... I guess somethings never do.


Friday, October 03, 2003 - 11:21 am Click here to edit this post
Somethings never change - we will have to start attacking each other to get ahead - the idea of a w3 being impossible to attack is designed to get us attacking each other for expansion purposes - probably a good idea as fighting a human opponent is much more fun


Friday, October 03, 2003 - 04:56 pm Click here to edit this post
C3's weren't impossible to attack even with the original changes they made.

Fact is they are ramping things down slowly, so it's actually getting easier.

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