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| Tuesday, November 04, 2003 - 04:23 pm |
Just an idea, but when you make changes to the game, such as the last one altering workers employed in various corporations would it hurt to let people know?.
For a number of players such as myself who run at 98% employment it causes piles of problems, when there is no warning.
I appreciate that you are all busy, but now that this is a game requiring payment, surely informing people of changes isnt too much to ask?
| Wednesday, November 05, 2003 - 10:13 am |
You had better believe it, I am in all sorts of problems now !! Have red 0's in virtually all my columns.
| Thursday, November 06, 2003 - 05:03 pm |
they also changed amount of material used by corpotations
| Thursday, November 06, 2003 - 05:04 pm |
| Thursday, November 06, 2003 - 05:37 pm |
| Thursday, November 06, 2003 - 07:24 pm |
lol @ faerie
nod i know, i have lots of electric power corps (i built them to balance out low oil prices). They were a decent, unspectacular but steady corp. Now they are one of the worst PPP corps i have
| Friday, November 07, 2003 - 06:18 am |
my copulations regularly use large amounts of building material, electricity, chemicals, food ("other food products", generally ;) ), and especially services.
On occaision they also use about every other product ni the game, up to and including airports (havent managed to nab me a helicopter or land based cruise battery yet...but we all need goals )
I just thought you might want to know that.
COrporation workforces are changed constantly. I barely monitor it anymore, but corporations of all types have had their workforces changed for months. W3c doesnt want to inform of us of every little change.
I think the best way to look at it is as an element of uncertainyty, something to cope with. Diversity of corporation types helps to deal. I have relearned this lesson at great cost
| Friday, November 07, 2003 - 10:26 am |
I admit i dont stay online enough anymore to monitor all my corps for minor changes, and i certainly dont micro manage the way i did when i started on simcountry.
But this wasnt a minor change it was signifigant. In 4 countries it caused shortfalls of several hundred thousand workers.
Not the end of the world or anything, just annoying that it came out of the blue. Im probably more grumpy about this, because of fustrations over other totally illogical "features" within the simulation
| Wednesday, November 12, 2003 - 06:58 pm |
Well, they have done it again. I wonder if one of these times they will make a change of such magnitude that it causes a world-wide spiralling depression. That would be painful but it would be interesting...