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The C3 that cant die and the army that cant be killed

Simcountry: Simcountry Bulletin Board  The C3 that cant die and the army that cant be killed

Thakendar NO CEO

Saturday, September 20, 2003 - 12:24 am Click here to edit this post
This is an experience thing i learned in the last week and i feel i should share it with those who should learn from my efforts.

i recently moved from WG to GR and decided i needed some slaves to help me rebuild and grow a little. So i declared war on a couple of 7 million pop countrys to my south. This proved to be a mistake and a COLOSAL waste of resources and time.

My first action was wipping out its airforce, not a problem 1 attack done. Then i used Heli's to wipe out a large % of the defending missiles in the country( 90%). after this i started there systematic destruction of the country.

At first things went well

bases/ fortresses : gone or 99%
capital: destroyed
All citys: Destroyed
All towns: Destroyed
All COUNTYS: Destroyed
All facts: destroyed( except one wich i cant touch)
Employement down to 11%
War dmg 400 billion
1 million dead

War index : 9.6


Thats right i caused colosal dmg on the country i was attacking and i STILL hadnt conquered it, hell i couldnt even attack it anymore since i had no more targets....

so next month this country with NO economy, NO citys, NO sources of income rebuilds its citys a little and somehow threw the process of osmossis( i guess no other explanation) gains 300-500 missiles systems of each type, ammo 200 helis and a radar plane. what the? were did that comme from. Well i thought what the hell i have mroe targets at least so i repeated the previouse process of destruction and the end result is: nothing still unconqureable.

so here i am not even bothering to attack anymore since i CANT conquer it, whatching this country somehow regain ALL its millitary lightning fast( way more then our spendind limits thats for sure) and wonder to myself whats the point of the new war rules if you cant conquer a country you destroyed absolutly?

Missouri 01

Saturday, September 20, 2003 - 12:52 am Click here to edit this post
Total bull Missouri 01 was just captured by Missouri.

I've said it before and I'll say it again, I have no problems with the current war rules and limitations .. don't know why you all do.

Well yah I do but not gonna get into to it.

Missouri 01

Saturday, September 20, 2003 - 01:07 am Click here to edit this post
And of course a C3 has a higher spending limit than we do thats the first thing it does when war is declared is start ordering defense weapons.

Destroy the bases first and you only have to deal with 2 resupplies of weapons .. wait and it will be 3 or more.


Saturday, September 20, 2003 - 03:47 am Click here to edit this post
Well done Missouri. I watched your battle and as you say it can be done. I learnt a few tricks from your battle so thanks for proving me wrong :)

I tried via Navy only as my target was continents away. The challenge I spose is if you want to attack via navy you really have to want the C3 bad as is going to cost a fortune to conquor a C3 via long range. I do agree though with the principle that C3 should be really tough to take so am now happy with the current balance. Thumbs up to the SC developers.

Missouri 01

Saturday, September 20, 2003 - 06:20 am Click here to edit this post
Yes the cost of ammunition alone using Naval forces would ensure you had a very important reason for making that an objective.

The only possible reason I can think of for me using Naval forces for that would be in order to obtain a "beach head" from which to work from.

My Naval assets are being designed more with an eye toward interdiction rather than conquest.

In other words I have a primary objective of destroying an OPFOR Fleet before they could do severe damage to my country with the ability to attack a land mass purely as a secondary consideration.


Sunday, September 21, 2003 - 12:45 am Click here to edit this post
Missouri one, i like to point out a differences between the war above and your war.

Your war damage that the country took was way above the Thakendar NO CEO slave country, because it had a much higher asset or population, so it had suffer from more war damage, about 1.1trillion the last i checked, 600 billion more in war damage which would give the additional 12 war index points to conquer a country. (Thakendar NO CEO had 9.6 left).

Another point to note,from the news, i estimate you took about 300 attacks to conquer a C3 (4 attacks in 5 min), which would mean you sat at the computer and spent 6 hours clicking the mouse. Well, 6 hour in my opinion is WAY too long for a c3 to be conquered. I admire your patience and determination but most people just don't have so much time to spare.


Sunday, September 21, 2003 - 04:04 am Click here to edit this post
I conquered my 4 C3s with about 2 hours on the computer per country. 8 hours for 4 countries isn't bad.

This isn't with navy, of course. Using navy to conquer C3s is idiotic (unless you can find one of the gems with 19M people and a def. index of 50.).


Sunday, September 21, 2003 - 04:29 am Click here to edit this post
"Using navy to conquer C3s is idiotic" is a matter of opinion and depends what your strategies to conquer the remote C3s are for. I see a miriad of reasons to conquer remote C3s.


Sunday, September 21, 2003 - 06:05 pm Click here to edit this post
How do you figure it had a higher population it had just over 11M .. thankendar NO CEO said he was taking a 11M country .. as C3's are normally very similar I'd say I was dealing with exactly what he was.

And hate to tell you this but you're off in time, attacks etc.

Fine if you have no desire to fight wars don't, but for people to come in here and say it's impossible shows me they simiply don't know how.

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