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W3C - "Peace only" - Countries suggested

Simcountry: Simcountry Bulletin Board  W3C - "Peace only" - Countries suggested

Outland

Wednesday, December 10, 2003 - 06:05 pm Click here to edit this post
If peace only countries are installed and no-war period for new players extented to ~100months, I think war rules could be changed to improve war alot. Attack size, spending limit, transfer limit can be changed to promote war. Defense is very strong now so attack size would lose his right to be if countries can go peace-only. I wonder if it would be possible to completely remove transfers limits like in good old time..:p
-HR

almoth

Wednesday, December 10, 2003 - 06:38 pm Click here to edit this post
Government types would be REALLY cool.

Just to expand on this idea. You could have

Democracies: Great for research, and economy and for immigration. However the populace REQUIRES a very good welfare system or you suffer unrest. However armies in democracies very expnsive to run.

Communism: Worse for the economy, but better for making and using armies. Welfare system not a worry. Low corruption (corruption could be in the game based on factors and damaging production).

Doctatorship: Welfare not an issue, and armies very cheap to maintain. However the economy suffers under dictatorships and corruption is rife.

etc etc

Also cool would be resources. It seems strange that for instance anyone can drill a hole and get oil. If resources for items such as oil, food etc were limited then it would result in much more trade between players, bargaining for access to resources.

Probably most of these are impossible to implement but just some ideas

With respect unlimited transfers had no basis on realism whatsoever, regardless of the old top players ability to defend against them. Moving millions of men from one part of the globe to another?. It basically means whoever is willing to make the biggest empires wins...ie whoever can log on for the longest.

Alpha Industries

Wednesday, December 10, 2003 - 06:52 pm Click here to edit this post
I have 4 CEO accounts and 1 country and have always played to try and create the best economy I can for my corps and country.
I don`t want to have to go to war to do this and wouldn`t know how if I did,
If I want to conquer the world I can always go and play Civilisation.
And before anyone suggests I play Simcity, then how can anyone compare this to that?
Simcountry has no equal anywhere that I have found.
I am at home all day everyday, not through choice, so tend to spend a lot of time on here fine tuning my games.
I had a country on Kebir Blue and one day awoke to find it no longer there, I had no choice in the matter, it was invaded and conquered while I was in bed!!!!!!!!!??
And I wouldn`t want to lose all my hard work to those "hawks" on here who feel that they have to prove something by warring all the time.
The prize money doesn`t interest me all that much, but the enjoyment of playing the game.
I for one am all in favour of Peaceful countries and will be first in the queue to become one.

Jozi

Wednesday, December 10, 2003 - 07:11 pm Click here to edit this post
Thanks for the ideas on goverment forms. This is much better than I had in mind.
I als have a problem with the hole in the ground for anything you want.
Resources will be great but we are now gliding rapidly into dreaming.

I will discuss resources with the guys here tomorrow or Friday and will be back on this ASAP.

Government types is easier, we should also solve the Mr. president problem.

It also seems that the Peaceful feature is accepted and will make it possible to have a war game with fewer limitations.

Avalon

Wednesday, December 10, 2003 - 07:35 pm Click here to edit this post
With respect unlimited transfers had no basis on realism whatsoever, regardless of the old top players ability to defend against them. Moving millions of men from one part of the globe to another?. It basically means whoever is willing to make the biggest empires wins...ie whoever can log on for the longest.

I think the inability of a unified poltical empire to mobilize its entire colelction of reources has no realism whatsoever. It would be like saying the US, when it attacked iraq, could only use the weapons in north carolina.

moving weapons all around the globe immediately was obviosly unrealistic. costs, resource usage, and delays would all be very realistic and are quite possible in the game.

making the biggest empire does not rely only on ability to log in. it also requires knowledge of the game. and having the bigegst empire doesnt mean that you will win in a war -look at what we were jsut talking about, the ability to win despite being outnumbered. ive done it loads of times. Although it is very different, my federation just did it again. HOWEVER, if a player DOES have a much larger empire, and plays their countries more effectively, and prepared for conflict better, and suffers losses several times a large as a defender, and is capable of sorting through diplomacy to permit the action, and can balance their economies as well...then *they SHOULD win.*

if you cannot be convinced of this, then you should play a "peace only" country. it is meant for players who think like this, and for those who have no desire for conflict whatsoever - like alpha mining - and I think the idea is inspired.

Outland

Wednesday, December 10, 2003 - 07:39 pm Click here to edit this post
Good ideas elle but I think ressources would be a problem.. It would surely require huge chances in the way the game is made imo. However the government type thing would probably be easier to add to the game I think. You should have more than 3 types of government though but I know you just threw that as a global idea. Maybe it would be easier to add ressources needed for military though. For example when you move/attack with your carriers it need fuel(oil,gasoline) to move them. I know this idea has been proposed before but I dunno what happened with it :)
-HR

Avalon

Wednesday, December 10, 2003 - 08:21 pm Click here to edit this post
one thing at a time! making changes is not simple! the one proposed is the most important change I can personally imagine.

almoth

Wednesday, December 10, 2003 - 09:19 pm Click here to edit this post
excellent idea HR

minas tirith

Wednesday, December 10, 2003 - 09:31 pm Click here to edit this post
quote
____________
I think the inability of a unified poltical empire to mobilize its entire colelction of reources has no realism whatsoever. It would be like saying the US, when it attacked iraq, could only use the weapons in north carolina.

moving weapons all around the globe immediately was obviosly unrealistic. costs, resource usage, and delays would all be very realistic and are quite possible in the game
_______

Most nations can move a tiny proortion of their military worldwide. The US is an exception, it still took it months to move a few hundred thousand troops matt, with friendly bases. And the US had to hire merchant shipping despite being the worlds largest superpower by far

The next largest power projector in the world
can move 50,000 troops in a period of months.

Projecting power costs an awfull lot more than regional power.


__

Matt the suggestions you are making are reasonable. I was just pointing my opinion on the old system

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