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World Within A World?

Simcountry: Simcountry Bulletin Board  World Within A World?


Wednesday, September 10, 2003 - 03:01 am Click here to edit this post
You guys are really paranoid.

Also, I don't understand just what people mean when they say they want "a game that focuses on economics"-- this game has nothing to do with economics. "Effectivity Upgrades"? "Quality Upgrades"? Hardly an effective or accurate representation of the effect of investment in improved production processes. (In the real world, a company would *start* at "200 quality" and then degrade until they undertake a *massive upgrade* of their systems.) And the salary system: What the hell? As far as I know there isn't a single corporation in the real world that makes more profit because it pays its workers 10x as much as everyone else.

Really, this game is quite absurd if it is supposed to be a game of economics. Basic psychology (of workers) is not taken into account, worker safety as an issue is nonexistent, the amount of money that a consumer has affects nothing (even though this is one of the central determinants of economic success under demand-side economic theory), local economies are not represented *at all*, shipment costs are not represented, shipment times are arbitrary, and W3C even institutes *artificial supply* if something that is needed on the world market comes in short supply and *artificial price fixing* to force a product not to change in value too fast. What is the point of an economics game if you can't provoke a market crash? What is the point of an economics game if a sure way to success simply consists of "upgrading" a company to two presupposed maximum values and then upping the price to reflect that?

This is most definitely not an economics game-- if it is supposed to be, w3c needs a good (or better) consultant.

lllll Imperio Colombiano lllll

Wednesday, September 10, 2003 - 06:35 pm Click here to edit this post


Thursday, September 11, 2003 - 12:13 am Click here to edit this post
Yes, I thought it was insightful and well-written. (Hashmalum=Infidel)

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