| Thursday, February 05, 2004 - 05:40 am |
Oops, forgot that I was logged in under my enterprise
| Thursday, February 05, 2004 - 01:05 pm |
question to the web master......i was wondering why Fearless Blue has the same war rules as the other 3 worlds? As an aggressive world players should be there at their own risk and should expect to be attacked.
webmaster reply.........You may be right but there are so many other countries,
it is not a problem and implementing it differently is a big problem.
There are many differences.
on Fearless blue you can attack more often and the army is cheaper to maintain.
Maybe i should have just asked about the war limits, but that was the reponse to an email i sent.
| Thursday, February 05, 2004 - 05:55 pm |
in FB war is easier and cheaper and econ is easier to build. shouldn't the point of the war world be that war is harder to fight but the econ be easy to build and maintain?
FB has no real challenge because it's the easiest world to play in. wars should be fought tooth and nail so to speak and be more frequent.
| Friday, February 06, 2004 - 12:31 am |
is it fought or faught? I'm too lazy to look it up.
| Friday, February 06, 2004 - 05:30 am |
Jozi just posted on the gr bb about raising the weapons limits, lets hope he does it
| Friday, February 06, 2004 - 11:23 pm |
correction: a reset is 4 months long.
| Saturday, February 07, 2004 - 12:28 am |
I'm gunna cry...you can't even kill a c3 without billions of attacks. drop the war index to 10.0 and each attack after that drops it .1%!!! that's 100 more attacks.
now the god damn thing is stuck at 3.5%!
I hate w3c, bunch of fuck'n monkey fuckers.
| Saturday, February 07, 2004 - 12:52 am |
6 attacks and it drops .2%
only 2.0% left...at this rate I should have it down to 0 by the time my country resets.
| Saturday, February 07, 2004 - 01:14 am |
down to .8
this is kinda boring