| Wednesday, March 24, 2004 - 09:58 am |
Jinson, thanks that you were here for a second ... I was trying (with my ugly language) to ask if you agree with me and if it happens to say where I am wrong and where I am right may be you later will try to bring some changes in our simgame ... of course if you will talk with our game master about these problems. You're more close to him than I am and he will have time to listen you. I'm not same close to him ...
| Wednesday, March 24, 2004 - 10:07 am |
If I see you interested ... I'll try more. I chosed to ask you and not other players because I am thinking that you are able to understand me more than others can. Excuse me if I was wrong ...
| Thursday, March 25, 2004 - 10:02 am |
Lol, I think Genie does have a lot of influence with them. I think the loan system is retarded. It used to be fine when there was plenty of money before the resets. All you had to do was refinance down to 4%. But now it is like there is nobody loaning.
| Thursday, March 25, 2004 - 06:32 pm |
yeah, like the average amount players have in loans is about 5T I'm guessing...if that.
| Friday, March 26, 2004 - 08:22 pm |
... this last message says "hello again to you 'On Xu!" in case if you'll be here to read my suggestions ... meantime I'll try to entertain myself with Salamat (Reborn, like you insist!):
I believe that for almost 90% of our players does not have an immediate importance a choice btw ... [if we] "hire" educational staff or ... [if we] "try to understand" educational things. But we promised that our simcountry will try to keep close with our real and desired lifes as much as we can, so , why not using the real educational process, with 4 types of workers and not 3 cotton slaves categories of workforce prices, New Low, High Never, Medium/"last payment against it!"? Makes more sense for me ... and if there are problems with understanding these ... I can bring details ... About the loans we really have a problem, but it belongs to the World bank high rates against health trades and economies and not to the lack of loans from players ...
What do you think about these?
| Friday, March 26, 2004 - 09:16 pm |
loans, lack of loans from players results in more world bank loans. all 4% loans come from players like me and genie. if you get a loan from the world bank, the rate will be based on the amount of loans you currently have. high value corps get 12% loans just because the corp has 100B in debt. not fair if the corp makes +20B per month like oil, imo. the rate should be based on the MV of the corp, or something else, just no the current loan amount.
| Saturday, March 27, 2004 - 07:34 pm |
...most of C3's in a lack of enterprises and corporations and internal support get World bank loans at 4% ... like this "AtLex" got before I registered for it. Now, with a health trade and economy I get loans at 12%. When I registered AtLex had a debt of 456B and until a game month ago I had just less than 456B ... let's say around 100B ... so your explanations does have an effect in all the countries in this game except the countries where the scores points are unfairly cut with stories like you've just said.
My country score was also unfairly cut by the huge lack of HighLworkers while my number of high schools was growing with less than my universities did whatever I tried to increase the priority for school teachers. It was a time when I've got more than 1000 univ.teachers and less than 2000 school teachers in a month ... at very high priorities ... these were cutting my score daily plus the rate of 12% for the World bank loans automatically "reserved". There are other bad jokes here too ... but ...what about my proposals, are we able to talk about true game improvements?
| Saturday, March 27, 2004 - 11:40 pm |
When a country is reset, the loans it gave out at 4% are still there, but the World Bank takes ownership of those loans. That's one way you might see a 4% loan from the World Bank.
| Sunday, March 28, 2004 - 03:28 am |
true game improvments or just make it really simple for you?
can the education system be made better or more realistic? yes, at the expence of adding more progamming resulting in more bugs and server load. there is only so much you can do.
if you want to make real changes, increase attack range or allow federation members use other members' bases to attack from. this would make the world alittle smaller and allow feds to have more influence around the world.
remove the attack limit or allow OAAMBs to do some damage when attacking 10,000 at a time.
change the contract system so corps producing the same products only have to make one contract.
five hello's to you.