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Conquering? Benifits of war?

Simcountry: Simcountry Bulletin Board  Conquering? Benifits of war?


Saturday, March 20, 2004 - 10:28 pm Click here to edit this post
There is a small country sharing a border with me. It has no president. I am not sure where, but I recall seeing something about conquering countries. Being and ambitious fellow, I want to attack this country - but other than satisfaction, what's in it for me? If I win, do I get some land in this country?

Basically, I am asking, what are the benifits of war?


Sunday, March 21, 2004 - 01:05 am Click here to edit this post
You'll be president of that country if you win, and you can transfer people,weapons, and cash to and from the country.

You can build up your population and assets by moving people and cash from the conquered country.

You can also buy weapons in the conquered country and give them to your main country for free.


Tuesday, March 23, 2004 - 03:57 am Click here to edit this post
i ahev to say: think twice..
i have been in war with a NONplayer country for a while now and its VERY expensive.. :-(

my companies went from 100% people down to about 50%..

I started war with a huge ammount of AA batteries, Heavy tanks, Heavy jeeps, heavy armoured vehicles,mid range missile batteries and a small ammount of canons.

at first attacking was fun.. about 50 attacks is was getting annoying since i did lots of damage but his index didn't really go down fast..

I first read about warindex before attacking so if i did enough damage it would drop fast..well i thought that anyway.. ;-)
I did about 800B damage to that country, by direct attacks on his biggest companies, but dropping like manual said?no way!!

He is now down to about 60 on warindex but for second day in a roll he has bought new units!! very frustrating i must say especially since destroying his bases were toppriority so that he couldn't buy new units!! But i quess that part of game doesn't work aswell correctly..

i destroyed a few towns just to see if that would be good to bring down the index, but that doesn't really effect it all that well.. And since i started war to get people, that aint a real option..

his unemployment is raising cuz i destroyed so many companies already so i hope sometime soon it will kick in warindex..

Most fun i had during this war was destroying the private companies worth about 350B :-) only for that xperience i would start war again..;-)

But since my Blitzkrieg isn't going as fast i am thinking about turning the country into a dessert and just destroy every company i see.. its a waste but this is getting annoying.. good thing i am not a reallife general ;-)


Monday, March 29, 2004 - 08:05 pm Click here to edit this post
I have been attacking a neighboring un-manned country for about 2 weeks now and have only brought it from about 80 down to just under 40. I was hoping that I could win without bringing the country to 0 because if that is the case looks like I have to destroy everything, which doesn't quite seem realistic. I am almost of the opionion that they shouldn't have put war into this at all. I expect it to take a while but not against an un-defended country.


Tuesday, March 30, 2004 - 03:01 am Click here to edit this post
I'm going to rehash this for you you guys even though I shouldn't really. This info is already available a hundred times over.

First destroy all the forts and damage all the corps to 90%. This is important, do not destroy all the corps, or your screwed. Then wait one game month, until the business and trade index falls. It should drop to like 30.

Once the index falls level the bases, capital, and cities, etc, until you win. The first attack will result in a huge loss in the war index if you took care of the factories properly.

I like to use fighters to elimanate the interceptors by attacking a county. Once most of the interceptors are gone I attack the airport and destroy the rest of the airforce (5000 should be more than sufficient). Then I just use heavy artillery to destroy everything else. I usually will only bother destroying about half the defensive battaries, and ignore the rest.

If your dealing with a neighboring C3 your SRMBs tend to wipe out enemy defending missile battaries, when you attack a target. So you'll destroy some missiles batts even when you attack target. So why attack them, and then the target. At least that's the way I see it.

If you just wanna wipe out all the missile, then use attack choppers, because they are affected by anti air battaries, and those battaries are the ones that are destroyed first when you attack missiles. If you use heavy art, or other ground weapons then they are affected by SRMBs, the last to be destroyed in an attack on missiles.

Peoples Republic of Redland

Friday, April 16, 2004 - 12:44 pm Click here to edit this post
oh so kai? lol yor the aggresor thats doing everything possible to win with your offensive rateing pretty good strategy since C3s dont return offensive attacks but, these guys already told you pretty much every benifit of war.

Wild coast

Friday, April 16, 2004 - 09:19 pm Click here to edit this post
personally i wouold only hit the corps for 70 ta 80% damage just ta give them a chance to recover for when you take it :) . No offence on your idea's there whynieland :)


Sunday, April 18, 2004 - 10:21 pm Click here to edit this post
Well, it's a valid Idea, as some corps might not survive, financially. But I took at least 2 slaves (here on KB) via 90% damage, and it wasn't that bad.

But in the old days, we'd had to blow up all the corps, so at least now is better. You still might wanna torch any inactive Ceo corps though.

Wild coast

Monday, April 19, 2004 - 07:07 am Click here to edit this post

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