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What is Simcountry?
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What is Simcountry?

Simcountry terminology - dictionary of terms used in Simcountry

The most often used terms in simcountry are explained here. If you can't find what you are looking for, please contact The Gamemaster. This list is maintained daily.

scMemberEvictMail Dear @scMemberFirstName@ @scMemberLastName@, You are a member of the Security Council on @scWorldName@. As a member of the council you are required to Sign-In on @scWorldName@ reguraly. It has been more than @scLoginDays@ days since your last login. Please login into your empire on @scWorldName@ before you are evicted from the Security Council. Kind regards, The Gamemaster. This message was intended for @thisRecipient@. To unsubscribe click: https://www.simcountry.com/cgi-bin/cgip?unsubscribe&miEmailAddress=@thisRecipient@.
scnews Simcountry Game News
Score This number shows how good you are doing. It is computed by using all the indexes in the game. It is a total index of your performance. The person with the highest score, gets rank 1 and the first place. This means that the score number determines your rank in the game. Try to increase some of your indexes and your score will get much higher and with it your rank in the game. The score is not the sum of all the indexes, it is a more complex function that weighs some of the indexes heavier than others.
screenshots Simcountry Screenshots
scResolutionAddedMail Dear @scMemberFirstName@ @scMemberLastName@, @scCreatorFirstName@ @scCreatorLastName@ created a proposal for a new Security Council Resolution. As a member of the @scWorldName@ council you are asked to bring a vote. Please use your wisdom to make @scWorldName@ a better world. This message was intended for @thisRecipient@. To unsubscribe click: https://www.simcountry.com/cgi-bin/cgip?unsubscribe&miEmailAddress=@thisRecipient@.
scResolutionAddedMessage Dear @scMemberFirstName@ @scMemberLastName@,

@scCreatorFirstName@ @scCreatorLastName@ created a proposal for a new Security Council Resolution.
As a member of the council you are asked to bring a vote.
Please use your wisdom to make this a better world.
SCtopicDEVELOPMENT_AID The Security Council has decided on a new resolution. General Voting has now started on the following resolution:

Give @scDevAid@ Trillion untied development aid to @scURL1@.

Please submit your vote on the Security Council page
SCtopicNUCLEAR_ATTACKS The Security Council has decided on a new resolution. General Voting has now started on the following resolution:

Nuclear Attacks forbidden for @scURL1@.

Please submit your vote on the Security Council page
SCtopicNUCLEAR_FACILITIES The Security Council has decided on a new resolution. General Voting has now started on the following resolution:

No nuclear facilities for @scURL1@.

Please submit your vote on the Security Council page
SCtopicNUCLEAR_WEAPONS The Security Council has decided on a new resolution. General Voting has now started on the following resolution:

No nuclear weapons for @scURL1@.

Please submit your vote on the Security Council page
SCtopicNUKES_MORATORIUM The Security Council has decided on a new resolution. General Voting has now started on the following resolution:

Moratorium on use of Nukes for @scURL1@.

Please submit your vote on the Security Council page
SCtopicPEACE_TREATY The Security Council has decided on a new resolution. General Voting has now started on the following resolution:

Peace treaty enforced between @scURL1@ and @scURL2@.

Please submit your vote on the Security Council page
SectionsHeader Sections
Secured Mode This mode turns war capabilities on/off for your country. Being in secured mode means that no country can attack you or let you attack them. You can however build up your army when in secured mode and you can attack and conquer countries that do not have a president..
Sell Directly No description available yet
Sell Strategies Sell strategies are needed for corporations to sell their products on the market. Corporations are interested in the highest possible price for their products but they also want to be sure that the products are sold. They can make a choice of one of the available sell strategies and make a tradeoff between price and the chance of selling. One sell strategy is to offer the products at market price less a percentage or if products are in short supply, ask for several percents above market price or use a strategy that asks for a fixed price. Another strategy trails the product quality by several percentage points which keeps the products competitive but also makes use the advantage of higher price for higher quality products.
Sellable Cargo Shuttles No description available yet
Selling Best Price This option will make all product offers put on the international market at market price. It means that the price is flexible and the chance to sell the product is quite good. Products will not always sell if the market has a large surplus of the product offered. When a product is sold for market price, the real price you receive will be that market price multiplied by the quality of the product you offered. If the product quality is 140, the selling price will be 1.4 times the market price.
Selling Following Product Quality Lower This is the change percentage per game month in case the products remain unsold. If you fill in 5, the price will be decreased by 5% each game month. A negative number will cause the price to increase which does not make much sense when products remain unsold.
Selling Following Product Quality Lower AC This is the change percentage per game month in case the products remain unsold. If you fill in 5, the price will be decreased by 5% each game month. A negative number will cause the price to increase which does not make much sense when products remain unsold. This setting will apply to corporations.
Selling Following Product Quality Start AC This is the trailing percentage for the products offering. Example: If the product quality is 150, and you fill in -10, the offer price will be 140 and it will follow the quality changes. This setting will apply to all corporations.
Selling on Common Market Contracts This is the quantity that is selling on the Common Market. These contracts are between corporations in the country, selling products they produce, to the common market, through contracts.
Selling on International Contracts This is the quantity of products selling through contracts with other countries that are not part of the local or the common market. These contracts are between corporations in the country, selling products they produce, to any other country or corporation.
Selling on Local Market Contracts This is the quantity that is selling on the Local Market. These contracts are between corporations in the country, selling products they produce, to the local market, through contracts.
Selling Time Based This sale strategy sets the initial price you want to receive as market price plus or less a percentage you choose and the price will be changed by another percentage you choose, each month it remains unsold. Example: you can put the products for sale at market price less 2 percent and reduce the price by another 3% each month the products remain unsold. The price will be at market less 5% after one month and market less 8% after two months. The chance to sell the products will increase because they become cheaper each month. The real price you receive if the products are sold, depends as always also on the quality of the products.
Selling Time Based Following Product Quality AC This sale strategy is designed to follow the product quality. Corporations can upgrade their production process and their products become better. Their quality is higher and they can fetch a better price on the market. This mean that you will need to increase the requested price from time to time to follow the quality or otherwise your price remains low while the products quality is increasing. Using this sale strategy, you can have you offering price follow the product quality. You can also decide to trail the product quality by a certain percentage. Example: you can decide to put your price at 10 points lower than the quality. If the product quality is 150, you will offer the products at 140. If product quality goes up to 155, you price will automatically go up to 145. This setting will apply to all corporations.
Selling Time Based Lower This is the change percentage you can choose to change the price each game month if the products remain unsold. If you fill in 5, the price will be reduced by 5% each game month. If you fill in -5, the price will increase by 5% each game month. This will not make much sense because if the products are not selling, it does not make much sense to increase their price.
Selling Time Based Start This is the initial price setting when you use the time based pricing. You can set the initial price higher or lower than the market price. If you fill in 5, the initial price will be market price plus 5%. If you fill in -4, the initial price will be market price less 4%.
SELwhatCONTINUED More details will be reported later
SELwhatDIEDIMMEDIATE @strip(format(selAmount,'nnnnnnnnnN'))@ @choose(selAmount==1,'person','people')@ died immediately
SELwhatEVACUATED @strip(format(selAmount,'nnnnnnnnnN'))@ @choose(selAmount==1,'person','persons')@ had to be evacuated
SELwhatEVACUEESDIED @strip(format(selAmount,'nnnnnnnnnN'))@ @choose(selAmount==1,'evacuee','evacuees')@ died
SELwhatEVACUEESRETURNEDHOME @strip(format(selAmount,'nnnnnnnnnN'))@ @choose(selAmount==1,'evacuee','evacuees')@ returned home
SELwhatLOSTFACTORIES @strip(format(selAmount,'nnnnnnnnnN'))@ @choose(selAmount==1,'factory was','factories were')@ destroyed
SELwhatLOSTHOMES @strip(format(selAmount,'nnnnnnnnnN'))@ @choose(selAmount==1,'home','homes')@ were lost
SELwhatWOUNDEDDIED @strip(format(selAmount,'nnnnnnnnnN'))@ wounded died
SELwhatWOUNDEDHEALED @strip(format(selAmount,'nnnnnnnnnN'))@ @choose(selAmount==1,'wounded','wounded')@ recovered
SELwhatWOUNDEDIMMEDIATE @strip(format(selAmount,'nnnnnnnnnN'))@ @choose(selAmount==1,'person was','people were')@ wounded
SELwhyAVAILABLE in
SELwhySHORTAGE because there was a shortage of
Senior Doctor Education Priority This is the education priority for Senior Doctors. A number between 2 and 10 will be sufficient in most cases. If you experience shortages or if you want to improve the health system quickly, priorities can be increased for some time but never forget to reduce them or you may end up with large numbers of unemployed senior doctors.
Set Quality With this option, you can set the quality you want for products purchased by t he government. 100 is considered the base quality.
Share Price This is the value of the shares of the corporation. Share value will increase if the corporation is making a good profit during a prolonged period. The share value, multiplied by the number of shares outstanding is the market value of the corporation and it will increase with the share value.
Share Value Other Public Corporations This is the total value of all the shares own by the country in corporations that are publicly owned but where the state has a minority share holding.
These corporations list on the corporations page as Enterprise Controlled Public Corporations.
Share Value State Controlled Public Corporations This is the total value of all the shares own by the country in corporations that are publicly owned but where the state has a majority.
These corporations list on the corporations page as State Controlled Public Corporations.
ShareHeader Shares
ShareLink The Share Market
sharemarket Documentation - Share Market
Shares you own This is the number of shares you own in this corporation. If the number is the same as the total number, than you own all of it and the corporations is your only. All corporations, except for public corporations, have only one share holder.
sharesBought @shareOwner@ has acquired @shareAmount@ shares in @shareCorpName@ in @shareCorpCountry@ for @sharePrice@ $E per share.
sharesRetract @shareCorpName@ in @shareCorpCountry@ has retracted @shareAmount@ shares for @sharePrice@ $E per share.
sharesSold @shareOwner@ has sold @shareAmount@ shares of @shareCorpName@ in @shareCorpCountry@ for @sharePrice@ $E per share.
Show Country Map This option can be used to show or hide the map on the country home page. The reason can be the reduction of the page size to make it load more quickly, specially if you use a dial up line.
showGiftCertificate Simcountry
showMenu Simcountry
Signed Contract This column describes the product that is sold by the corporation and the name of the country or other party that is buying the products.
signedupWConfirmText Continue
signedupWHead Congratulations
signedupWLine1  
signedupWLine2 You are now President of @strip(miArg1)@ on @strip(miArg2)@.
signedupWLine3 If you don''t like this country, please feel free to
signedupWLine4 cancel it and select the country of your choice.
signedupWLine5 Use the ''Register'' menu to select a different country.
Signing Consumption Contracts This column shows whether the country is requesting contracts for the products that are being consumed by the population. If it is off, the consumption needs of the country will be skipped and no effort will be made to find contracts.
Signing Supply Contracts This column shows whether the corporation is requesting contracts. If it is off, the corporation will be skipped and no effort will be made to find contracts.
signoff Signoff
signoffRequest Signoff
signup0 Signup
signup1 Signup
signup2 Signup
signupQ Signup
signupQCancelText Change Email Address
signupQConfirmFunction dtConfirmedNewEmailAddress()
signupQConfirmText Continue
signupQHead Check Your Email Address
signupQLine1  
signupQLine2 
@strip(miArg1)@
signupQLine3  
signupQLine4 You need your PASSWORD or you will NOT be able to play Simcountry.
signupQLine5 If you do not receive your PASSWORD, please check your spam filter.
signupRequest Signup
signupWHead Please Wait
signupWLine1  
signupWLine2 Please wait while we are selecting a country.
signupWLine3  
signupWLine4 You can always change the country to your own choice.
signupWorldRequest Signup
simawards Awards and Game Levels
simblogHead Simcountry Blog
simblogLine2 The Simcountry Blog is currently under construction.
simblogs Your Blog
Simcountry101Header Simcountry 101
Simcountry101Link Simcountry 101
simintro Simcountry Intro
simstatistics Statistics
simvotes Vote For Simcountry
Single Country No description available yet
Site Maintenance Products Used These products are used to maintain the higher level of product quality in your corporation. Minimum used per year is 24 site maintenance products, this number increases when the product quality increases and can rise to several hundreds of those site maintenance products needed per year.
Situation on the World Market This table shows the current situation on the world market. It shows all the products that are produced in the world and the last price that was paid for each of the products. The table also shows how much product was offered on the market and how much product is requested. The difference is the surplus of product (shown in green) or in some cases the shortage (shown in red). It is important to view this table and understand what products are available in large quantities and which ones are in short supply. It is likely that if there is short supply, prices will go up and if a surplus is shown prices will probably go down. The situation will change with time because users who see large shortages, will build new corporations that make products that are in short supply.
Skip Corporation Contracts and offers for this cororation will remain unchanged
Skipping Consumption Contracts When setting up contracts for products the country needs, settings can vary from one product to another. This function allows you to skip this product and will not close any contracts for delivery of this product.
Skipping Corporation Materials Contracts This is part of the procedure of finding partners that can deliver raw materials. If you choose not to supply some of the corporations, you can use the skip button and that corporation will not close any additional contracts.
Social Security as a Percentage of Low Level Worker Salary This is a measure for the quality of social security in the country. It show what percentage of the low level workers salary is paid to people who receive social security. People who receive social security payments are either unemployed, retired, disabled or sick.
Social Security Budget This is the budget for the social security system. You should try to set the budget correctly. Large differences between the budget and the real cost will result in lower budget index and will also damage other indexes. Setting the budget too high is as bad as setting it too low
Social Security Contributions This is the amount of money paid by the population towards social security. Government adds more and the money is paid to all retired, unemployed and disabled people. The contribution by the population depends on their income. Higher income groups pay more.
Social Security Cost per Month This is the total cost of social security for the current month. It depends on the number of recipients and the payment they receive. It is paid for by the workers and the government.
Social Security Cost per Year This is the total cost of social security for the whole year. It depends on the number of recipients and the amount they receive every month.
Social Security Payments This is the level of social security payments. The payment level is lower than the salary of a low level worker. Retired people receive this amount and in addition, they receive a contribution from their pension fund. Disabled people receive it and unemployed people too. All workers, both employed and currently unemployed, also receive some profit from the investment fund of which they share ownership.
Social Security Quality Index This index is a measure for the quality of social security services in the country. It is directly dependent on the level of social security payments. Social security payments are shown as a percentage of the salary of low level workers in the country. Social security payments will change if the percentage is changed or if the salary level of low level workers will change.
Social Security Target Percentage of Low Level Worker Salary This is the target you have set yourself for the social security payments as a percentage of low level workers salaries. The target can be 60 while the current level of social security payments is at 40%. The payments can be changed by a maximum of 3% per game month. If the current level is 40% and you set the target to 60%, it will take 7 game months for the social security payments to reach that level. The changes are automatic and no manual intervention is needed. If you decide to change the target percentage down again, monthly reductions of 3% will take place and the lower target will be reached within several game months.
Source The name of the country or enterprise that lended the money for this loan.
space Documentation - Space Travel & Trading
SpaceTutorialHeader Space Introduction
SpaceTutorialLink Space Introduction
spcdetails Space Center
spclist Country Space Program
specialclinics Special Clinics
Spending by the Population This is the amount the population pays for all the materials (consumption goods, food etc) that was purchased by the government for the population.
Spending Space This is the amount of money that can be spent this game month. The amount is limited to prevent extreme spending but the level is high enough to allow for a quick build up and in addition, spending boosters (portal menu) allow for even more spending each game month.
Spending Space in Units This shows how many products of this type can be purchased if the entire available spending space would be spent to purchase this product.
spmdetails Space Market
spmlist1 Space Markets
spmlist2 Space Markets
spsdetails Cargo Shuttle
spslist Cargo Shuttles
st Simcountry Tutorial
startportaltour Introduction Tour
State State corporations are owned by the state. They pay taxes to the government and in addition, they pay a percentage of the remaining profit to the owner which is again, the government. These corporations may be bought by an enterprise and become private corporations. The government can not prevent such a takeover but it can try to make the corporation very successful and increase its market price to a very high level that may either deter a takeover or if a takeover is does take place, it will bring the country a major income from the sale. Only national corporations are protected against a takeover. State corporations can also perform an IPO and become Public corporations.
State Companies Many corporations are owned by the government. There are two types. National corporations are owned by the state and can not be purchased by others as they are considered to be of national interest. Sate corporations are also owned by the state but may be sold on the market to private enterprises. As president, you can change the status of corporations. There are no more than 24 national corporations.
State Corporations State corporations are owned by the state. They pay taxes to the government and in addition, they pay a percentage of the remaining profit to the owner which is again, the government. These corporations may be bought by an enterprise and become private co
stExit Simcountry Tutorial
stLoaded Simcountry Tutorial
Strategic Attack Consequences Starting a nuclear war is considered a bad move for any country. It might be unavoidable under some circumstances, for example: if your country is facing destruction. If you start a nuclear war some players may consider you a hero, some may avoid you. Please think twice before you launch a nuclear attack and read the documentation as these attacks are in many cases, far from being successful. Nuclear weapons are very expensive and have very long delivery time.
strategic force This is the part of the army that operates the strategic weapons. These are mainly nuclear weapons and missiles that may cause massive damage and kill many people. Nuclear weapons should not be used easily. Their cost is immense, delivery times are very long and their destruction power can be diminished when defence is very strong. Nuclear weapons will become more exclusive in the game and subject to decisions by the security council. They will cause even more destruction and nuclear pollution that will extend beyond the attacked country and may anger neighbours who are damaged by pollution from these weapons.
Strategic Force Index This is a measure for the quality of your strategic forces. The strategic forces are mostly nuclear and include other very heavy weapons. The cost of these weapons and the ammunition that is used is high. Having many such weapons and the cost of maintaining them, may represent a major drain for your economic resources. Using the strategic forces means in most cases that you have started a nuclear war. Non nuclear strategic long range missiles and cruise missiles are also considered strategic weapons while the are non nuclear.
StrategyHeader Strategy
StrategyLink Strategy
stTicker Simcountry Tutorial
Students This is the group of young people in the age of 18 to 24 years. They are divided into first level students 18 to 21 years and graduate students in the age group of 21 to 24 years.
ST_1_10_1 Fortifications:

Use: Fortifications are essential in blocking enemy invasions. Place them around the country close to the borders.
ST_1_10_2 Types: There is one type of fortification. They can be strengthened wit garrison units.
ST_1_10_3 Function: A fortification is harder to destroy than any other target especially when protected by a high quality, large garrison.
ST_1_10_4 
ST_1_10_IMG stfortification.jpg
ST_1_11_1 Game Levels:

Everyone starts in game level 1. Reaching higher levels will earn you awards and respect.
ST_1_11_2 Check the Index link on the country page header. It shows all your indexes and it shows what you need to do to reach the next game level..
ST_1_11_3 Premium members receive 50 to 150 gold coins each time they move to a new game level they did not reach before.
ST_1_11_4 
ST_1_11_IMG stgamelevels.jpg
ST_1_12_1 War Levels

You start in war level 0. Winning wars against C3 countries (countries without a president) will increase your war level.
ST_1_12_2 As you move up the levels, you will win more game cash and sometimes also gold coins.
ST_1_12_3 In higher levels, wars become more complex. You will need a larger army and your enemy will also fight harder.
ST_1_12_4 
ST_1_12_IMG stwarlevels.jpg
ST_1_13_1 Now What?

The red button on your country page.
ST_1_13_2 This is a help system that will show you what should be done to move to the next game level.
ST_1_13_3 Check it frequently. It has been helpful to many players especially in the first period.
ST_1_13_4 
ST_1_13_IMG stnowwhat.jpg
ST_1_14_1 Money

You need to generate an income to develop your country or empire and pay the monthly cost of government and army.
ST_1_14_2 Income comes from taxes paid by working people and taxes paid by your corporations.
ST_1_14_3 The cost is for health, education, the army and other government functions. Check the finance pages for details.
ST_1_14_4 
ST_1_14_IMG stcntrmoney.jpg
ST_1_15_1 Health and Education

To start with, it is taken care of automatically for all new players.
ST_1_15_2 Both these functions are essential for your economy. You need educated and healthy population to produce high level products.
ST_1_15_3 Follow the Now what pages for instructions and improve your health and education indexes up to the level of 130.
ST_1_15_4 
ST_1_15_IMG steduhealth.jpg
ST_1_16_1 Products

The are many products in Simcountry. They include mining products, food, industrial products high tech and many weapons.
ST_1_16_2 Check the markets in the trade menu and make a choice of what you want to produce. Some products are gold mines.
ST_1_16_3 Some products may be in oversupply and their price will decline. Upgrade your corporations to optimize earning.
ST_1_16_4 
ST_1_16_IMG stproducts.jpg
ST_1_17_1 
ST_1_17_2 
ST_1_17_3 
ST_1_17_4 
ST_1_17_IMG 
ST_1_18_1 
ST_1_18_2 
ST_1_18_3 
ST_1_18_4 
ST_1_18_IMG 
ST_1_19_1 
ST_1_19_2 
ST_1_19_3 
ST_1_19_4 
ST_1_19_IMG 
ST_1_1_1 The Simcountry Worlds

Our Galaxy has 5 Worlds. One of the worlds, Fearless Blue, is a war world but war is optional.
ST_1_1_2 Most beginners keep it simple and play on a single world.
ST_1_1_3 Many experienced players have countries on 2, 3 or more worlds.
ST_1_1_4 
ST_1_1_IMG stworlds.jpg
ST_1_20_1 
ST_1_20_2 
ST_1_20_3 
ST_1_20_4 
ST_1_20_IMG 
ST_1_21_1 

How to Play Simcountry