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What is Simcountry?
Beginners Info
What is Simcountry?
Simcountry terminology - dictionary of terms used in Simcountry

The most often used terms in simcountry are explained here. If you can't find what you are looking for, please contact The Gamemaster. This list is maintained daily.

fedWarOnCountryMessage After a vote, all @fedWarOnCountryMessageCount@ members of the @fedWarOnCountryMessageFed@ federation have declared war on @fedWarOnCountryMessageCountry@. Observers are concerned about this new outbreak of violence.
fedWarOnCountrySummary @fedWarOnCountrySummaryCount@ countries declare war on @fedWarOnCountrySummaryCountry@
fedWarOnCountryTitle Federation declares war against @fedWarOnCountryTitleCountry@
fedWarProtectedCountryMessage After a vote, the members of the @fedWarProtectedCountryMessageFed@ federation did not declare war on @fedWarProtectedCountryMessageCountry@ because @fedWarProtectedCountryMessageCountry@ has enabled War Protection.
fedWarProtectedCountrySummary @fedWarProtectedCountrySummaryCount@ countries did not declare war on @fedWarProtectedCountrySummaryCountry@
fedWarProtectedCountryTitle Federation does not declare war against @fedWarProtectedCountryTitleCountry@
fedWarTooManyCountryMessage After a vote, the members of the @fedWarTooManyCountryMessageFed@ federation did not declare war on @fedWarTooManyCountryMessageCountry@ because @fedWarTooManyCountryMessageCountry@ is involved in too many wars already.
fedWarTooManyCountrySummary @fedWarTooManyCountrySummaryCount@ countries did not declare war on @fedWarTooManyCountrySummaryCountry@
fedWarTooManyCountryTitle Federation does not declare war against @fedWarTooManyCountryTitleCountry@
fedWarTreatyOnCountryMessage @attackerName@ has declared war on @attackedName@. War will start on @warStartDate@.
fedWarTreatyOnCountrySummary @attackerName@ has declared war on @attackedName@.
fedWarTreatyOnCountryTitle Declaration of War
fetchNewPayPalConfirmations Payments
Fighting Level The fighting level is also called the war level of the country (empire). It is an indicator of the capabilities of the player. To get to higher war levels, you must fight wars of increasing complexity against computer controlled countries.
Finance Index This is one of the main indexes. It represents your financial status and the higher it is the better. The index depends on the income and cost your country has now and in the past (game) year.
Financial Index The financial index is a measure of how good a country's finance is. It will be high if the country's income is higher than it's expenses. It will not change because of one month result but if good results continue over time, the financial index will improve. Low financial index will influence the score of the country and a financial index lower than 40, will block the capability of the country to purchase offensive and strategic weapons. Defensive weapons are not affected.
Financial Services This is the cost paid if the total of cash holdings run above some fixed number. It should be seen as banking costs when cash holdings are too high.
Find Contracts on Common Market This option will look at all the contracts that are offered on the common market only and sign contracts for all corporations that requested them. It will also sign local market contracts for consumption by the population if this is requested. It will not look for contracts on the local market.
Find Contracts on Local Market This option will look at all the contracts that are offered on the local market and sign contracts for all corporations that requested them. It will also sign local market contracts for consumption by the population if this is requested. It will not look for contracts on the common market.
Find Contracts on Local- and Common Market This option will look at all the contracts that are offered on the local market and contracts offered on the common market and sign contracts for all corporations that requested them. It will also sign local and common market contracts for consumption by the population if this is requested.
Fixed Price When you purchase products or selling them against Fixed price, it is up to you to decide what price you want to receive or want to pay for the products. This may or may not take place. If there are other products available at a lower price, your products will not be sold. If you are buying and you offer a fixed price that is too low, you may wait a long time and the products will not be delivered. You may also specify a percentage of change for every month your order or offer is waiting. This means for example, that if you specify 3%, the price you offer will increase automatically by 3% every month until it is high enough for the order to be honored.
Fixed Property Cost The fixed property cost includes things like rent for the corporate site. This cost does not fluctuate, making it relative very high for corporations that produce at a low level. Always try to get to 100% capacity.
floddingBody The Agency for International Development reports that at least @floddingKilled@ people are dead and @floddingWounded@ are wounded.
floddingCenter Among several countries, most impacted is @floddingCenterCountry@.
floddingEvacuated @floddingEvacuees@ are in need of emergency food and non-food assistance.
floddingIntro The flooding was driven by intensive rainfall of more than @floddingMagnitude@ inches in the last 24 hours.
floddingTitle Flood Disaster hits @floddingTitleCountry@
Follow Product Quality This sale strategy is designed to follow the product quality. Corporations can upgrade their production process and their products become better. Their quality is higher and they can fetch a better price on the market. This mean that you will need to increase the requested price from time to time to follow the quality or otherwise your price remains low while the products quality is increasing. Using this sale strategy, you can have you offering price follow the product quality. You can also decide to trail the product quality by a certain percentage. Example: you can decide to put your price at 10 points lower than the quality. If the product quality is 150, you will offer the products at 140. If product quality goes up to 155, you price will automatically go up to 145.
Follow Quality You can make a choice to use the "follow quality" strategy when you offer your products on the market. By clicking the checkbox for each of the corporations (or for all of them at once a the bottom of the corporations page) you choose this strategy for the corporation. Using this strategy you can set the product price to be equal to the product quality plus or less a fixed percentage. That requested price is entered into the field in the "Start" column. If the difference between the start price and quality is for example 12, that difference will remain in place even when the quality of the product is going up or down.
forgotPasswordRequest Forgot Password
forumjoinHead Forum
forumjoinLine2 You must login to join the Forum.
forumlogin Forum
Full Production Capacity This is the quantity of products that the corporation could produce if it was running at full capacity, or 100% of its production capacity. In cases where salaries in corporations are very high, production capacity could go even higher.
gadgetborder Gadget Window borders
gadgethyperlink Gadget Link text colour
gadgettextforeground Gadget Window text colour
gadgettitlebackground Gadget Title background
gadgettitleforeground Gadget Title text colour
gadgetwindowbackground Gadget Window background
galaxy Worlds & Space Travel
galaxy_xs Worlds & Space Travel
Game Money It is now only possible to exchange gold coins into game money.
Game Money in your Cash Account This is the total amount of game money that is stored on your account. The amount can be viewed and used in transfers to your countries from the direct trading page.
gamedoc Documentation
gamefeatures Documentation - Game Features
gamelevels Documentation - Game Levels & Requirements
gamenews Latest Game News
Garrison A garrison is a military unit that resides at a city or a factory and is used to protect the city or factory against any attack. Garrisons have different sizes and capabilities. They are generally used to protect targets against destruction in war.
gavesecretanswer My Account
General Cost of Government This is the cost of the government facilities and administration. It also includes the cost of local government and the police. The cost of government depends on the size of the economy and the population. Rich countries have more money to spend on government services, peaceful countries that are not burdened by the cost of defense also have more money for government functions and the cost of government is higher.
giftsSaleCanceled Payments
givepassword My Account
glc Game Level @strip(vCountryName)@
gle Game Level @strip(vEnterpriseName)@
Gold Coin Exchange Rights This is the accumulated number of Gold Coins you can receive for game money. Each month, the number is increasing by one and can grow up to 10 Gold Coins. You can only buy them if your cash and net cash are at the required levels.
Gold Coins The exact amount of gold coins you can spend on this particular transaction.
Gold Coins Exchange Rate This is the amount of game money you need to purchase one Gold Coin. The amount may change from time to time as cash availability in the worlds is changing. Each world has its own exchange rate.
Gold Coins in your Cash Account This is the total number of gold coins that are stored on your account.
Gold Coins USD Exchange Rate This is the amount of money you will receive for each Gold Coin you exchange into $ US.
Good Social Security Target This is a target for the social security level. You do not need to have a high level but your social security index depends on the social security level and it has an effect on the general motivation of workers in corporations.
Government Administrations These are government agencies that participate in running a good government. Their number and cost depend on the size of the population.
Government Index The government index is a measure of how much of the total production in the country is spent by the government. The more the government spends, the lower this index but with a strong economy, the percentage of the government spending will be reduced and the index will climb.
Government Salary Index This is the salary level for government workers in the country. It is used in education, in health and in the army. The higher the salary level is, the higher the cost of government, the army and other government functions.
On the other hand, if the difference in salaries between government and industry is too big, many may move from health and education into the industry and cause shortages of nurses, teachers etc.
grbestceos Golden Rainbow Best CEOs
grbestpresidents Golden Rainbow Best Presidents
grinfo Golden Rainbow
guests Dear Guest
Health Budget Needed This is the amount needed for good healthcare. It is based on the number of hospitals that should be available for the size of the population and the cost of keeping these hospitals running. Some hospitals may be converted into war hospitals and special clinics for the disabled. The number of needed hospitals indicates the number excluding war hospitals and special clinics.
Health Care Budget This is the amount of money reserved for health care for the year. You may spend more or less but it is important to try and budget correctly. A wrong health budget can have negative influence on the health index.
Health Care Contributions This is the amount of money contributed by the population for healthcare. Lower income workers contribute less. The amount is probably insufficient and government will pay the balance.
Health Care Cost This is the cost of healthcare. It is based on the number of hospitals that are available in the country and on the cost of materials and services that are needed to keep these hospitals running. Most of the cost is in salaries of hospital workers. The cost of healthcare can vary because salaries and materials pricing fluctuate. The cost of building the hospitals is not included in this figure.
Health Care Index The health care index is a measure for your health system. It depends on the number of hospitals in your country and the number needed. Numbers grow with the population. You need doctors and nurses for the hospitals. Increase the index above 110 if financially possible.
Health Contributions and Cost The country is paying for the health system in the country. Some of the cost however is paid by the population. The population pays for heath care either directly or by insuring the costs with a health insurance company. The cost government pays is shown and also the contribution paid by the population. The total cost of the health system is in general higher than the contribution by the population.
Health Index The index is a measure of the quality of the health system. If between 120 and 150 it is quite good. The index has an influence on the total score but mainly on the death rates in the country and also on the general welfare of the population. High levels of health care are very expensive and you should be sure the economy can pay for it. Having many hospitals, allows for conversion of some of them into war hospitals if needed and clinics for the disabled.
Health-care sector setup This feature will gradually build your healthcare system in a balanced way and bring it to an index level of 120.
Hide Corporation List Using this option, you will hide the lists of corporations on some corporate pages that may take a long time to load, specially if you are using a dial up line.
Hide News Bar Use of this option will remove the news bar from your country home page.
High Level Manager This is the highest management position in corporations, except for the executives. All corporations need High Level Managers and when corporations are upgraded, they need even more.
High Level Manager Education Priority This is the education priority for High Level managers. If you experience shortages priorities can be increased for some time. Prevent extreme numbers.
High Level Worker This is the highest worker levels in the game. All corporations need them.
There are frequent shortages and many presidents, move managers into these positions using the change profession function.
High Level Worker Education Priority High Level Workers do not have any education priority. It is assumed that workers gain quality through experience and in time, go from low level, to medium level and then, many move on to become high level workers. HLW are a certain percentage of the population. If you see large shortages of HLW, you can use the conversion function and change the profession of some workers into HLWs. This could be done if you have too many engineers, or teachers etc.
High School Children This is the group of 12 to 18 years old who enjoy high school education. Some will continue into college or university and become professionals that are needed for a strong economy. Good education is an important factor in the game.
High school Index The high-school index is one of the three components of the Education index. The high-school index depends on the number of high-schools in the country and the number needed. If the number needed is equal to the number available, the high-school index will move gradually to 100.
The education index tends to move in the direction of the lower of the three partial indexes: the school index, the high-school index and the university index.
It does not make sense to increase only one of the three components because the education index will remain similar to the lowest of the three.

Increasing the high-schools index is easy: Build new high-schools but always make sure you have teachers. If you don't have the teachers you need, some high-schools will be closed.
High Schools This line shows the number of high schools in your country.
It also show the number needed for a reasonable education level and the high school index which is a measure of how good high education is.
A level under 150 is insufficient.
High Tech Engineer High tech engineers are the software developers, programmers and engineers who keep software and computer systems running in your corporations.
Large numbers are needed, specially if you want to set up a high tech industry.
Education should produce large numbers of these professionals.
High Tech Engineer Education Priority This is the education priority for High Tech Engineers. High tech engineers are hired in all corporations and in larger numbers in the high tech industries.
High Tech Executive This is the highest position in the high tech industry but nearly all corporations hire them.
The need for these executives grows when corporations are upgrading their efficiency.
High Tech Executive Education Priority This is the education priority for High Tech Executives. The number of high tech executives Is lower than the numbers of other professionals.
High Tech Senior High tech seniors are the top level software developers, and managers of automation in corporations.
Senior high tech engineers are needed, specially if you want to set up a high tech industry and more are needed when corporations are upgrading their efficiency.
Education should produce large numbers of these professionals.
High Tech Senior Education Priority This is the education priority for High Tech Seniors. Senior High tech engineers are hired in larger numbers in high tech industries but also in other corporations. Larger numbers are required in upgraded corporations.
Highschool Index The high school index is one of the three education index components. It is based on the number of highschools in the country, compared with the number needed for an index of 100 points. Build more Highschools to increase the index.
Hiring This shows the level of hiring in the corporation. At 100% the corporation is at full employee capacity. If it has all the raw materials it needs, it will produce at maximum capacity. When products remain unsold or raw materials are not available, the corporation will fire some of the employees and this field will show the level of hiring as a percentage of the full capacity.
hof Hall of Fame
homedirectory My Site
Hospitals This line shows the number of hospitals in your country and also the number that is needed to provide good care.
Many countries achieve better health care and better life for their citizens when they increase the number of hospitals to much higher levels.
It is expensive and should be done later, when the economy can pay for it.
howtos Introduction Videos
hurricaneBody The disaster killed @hurricaneKilled@ people and @hurricaneWounded@ were wounded.
hurricaneCenter Tornadoes were reported in the centre of @hurricaneCenterCountry@.
hurricaneEvacuated @hurricaneEvacuees@ decided not to ride out the storm in their home.
hurricaneIntro The hurricane made landfall as a Category @hurricaneMagnitude@ storm.
hurricaneTitle @hurricaneTitleName@ hits @hurricaneTitleCountry@
iconbackground Gadget Icon background
iconforeground Gadget Icon text colour
IDX_01_0_1 Simcountry Community Forum and Live Chat
IDX_01_1_1 The forum is a meeting place for the entire community.
IDX_01_2_1 Once you become a member, you join the Simcountry community.
IDX_01_3_1 You can initiate discussions and contribute to the forum. Live chat attracts players 24/7.
IDX_02_0_1 Simcountry is a Massive Multiplayer Online Game (MMOG).
IDX_02_1_1 Simcountry runs five virtual worlds at a fixed pace. They keep running at all time, even when you are off line. The worlds run 4 to 6 game months each day.
IDX_02_2_1 Simcountry runs in the browser and does not require the installation of any software.
IDX_02_3_1 Simcountry is a large strategic game with many features including (an optional) war game. In Simcountry you are the president of a country. There are thousands of players. You can trade, fight, cooperate and build an empire.
IDX_02_4_1 Simcountry has a large community of players who contribute to the game forum and support each other when needed, including at time of war.
IDX_03_0_1 Simcountry - The War Game
IDX_03_1_1 The war game in Simcountry has many features. You can setup your own army, conquer countries and create a large empire.
IDX_03_2_1 A powerful army needs a strong air force, land forces, landing units and transport aircraft. Many build a navy for long range operations. You will also need large quantities of weapons and ammunition. You can produce them yourself or purchase what you need on the markets.
IDX_03_3_1 The war game is optional. Players can decide to play a peaceful game.
IDX_04_0_1 The Market
IDX_04_1_1 Most trading in Simcountry takes place on the world markets. There are more than 400.000 corporations in countries, that produce hundreds of different products.
IDX_04_2_1 Countries and corporations need supplies and raw materials and trading is taking place all the time.
IDX_04_3_1  Trading also happens on space stations and on the direct trading market with many options to setup reserves of strategic materials and ship them to markets at the right time.
IDX_05_0_1 Countries
IDX_05_1_1 Become the president of a country or set up an empire with many countries.
IDX_05_2_1 As president you are responsible for the population, the defense and the economy. You can setup corporations and make sure there is money to purchase whatever is needed.
IDX_05_3_1 You can trade products and assets, weapons and ammunition, setup military units and declare war.
Immediate You may decide to place orders and also sell products and use the Immediate option. This means that your request will be handled at the highest priority and if any product is available on the market you will receive it. In the case you are selling products, they will be sold before any other products that are offered by others. The negative side to this is in the price you pay or get for your products. They are bought against the highest offers and they may be sold at the lowest price available. Use this if you really need a product very hard and your corporation may stop production is the product is not available. Sell products in this way only if there are large quantities of unsold products on the market and your corporation is stuck with a very high level of unsold products.
Immediately You may decide to place orders and also sell products and use the Immediate option. This means that your request will be handled at the highest priority and if any product is available on the market you will receive it. In the case you are selling products, they will be sold before any other products that are offered by others. The negative side to this is in the price you pay or get for your products. They are bought against the highest offers and they may be sold at the lowest price available. Use this if you really need a product very hard and your corporation may stop production is the product is not available. Sell products in this way only if there are large quantities of unsold products on the market and your corporation is stuck with a very high level of unsold products.
Improve Employment This feature will try to increase employment to at least @W3SEMPmaxEMPLOYINDEX@%. Production and Hiring in existing corporations will be targeted at 100%. Workers will moved to other professions to increase hiring. New corporations will be started.
Improve your employment rate This feature will aim at increasing employment to at least @W3SEMPmaxEMPLOYINDEX@% by trying to optimize the professional and workers groups.
In Cash This is the amount the country has in cash at this moment.
Income from Dividend If you own shares of a public corporation and the corporation is profitable, it may pay dividends to the share owners. The dividend is paid per share and is part of the profit of the corporation.
Income from Enterprises This is an income source which comes from Enterprise owned corporations. This is not a tax but a percentage of the revenue paid from the corp. to the country it's built in. The more privately owned corps you have the more income you get from these Enterprises.
Income from Selling Corporations This is the amount of money that the enterprise earned from the sale of some of the corporations it owned. A hostile or a friendly bid from another enterprise may result in the corporation being taken over by another party.
Income/Cost for Defensive Weapons and Ammo This is the cost that was paid year to date for the purchase of defensive weapons and ammunition. The cost is a one time expense and is not part of the monthly cost. The cost of maintaining the weapons, both the salaries of the soldiers and officers and the materials they use to maintain the weapons, is part of the regular monthly cost and it will increase as result of the expansion of the defensive army.
Income/Cost for Offensive Weapons and Ammo This is the cost that was paid year to date for the purchase of offensive weapons and ammunition. The cost is a one time expense and is not part of the monthly cost. The cost of maintaining the weapons, both the salaries of the soldiers and officers and the materials they use to maintain the weapons, is part of the regular monthly cost and it will increase as result of the expansion of the offensive army.
Income/Cost for Strategic Weapons and Ammo This is the cost that was paid year to date for the purchase of strategic weapons, missiles and nuclear devices. The cost is a one time expense and is not part of the monthly cost. The cost of maintaining the weapons, both the salaries of the soldiers and officers and the materials they use to maintain the weapons, is part of the regular monthly cost and it will increase as result of the expansion of the strategic army.
Income/Cost of New Loans This is the amount of money the country borrowed this year or gave as loans to others. If new loans are taken, the cash of the country is increased by the amount of the new loans. If loans has been given to others in the current year, then the total cash amount available is reduced by the amount of the loans provided to others.
Income/Cost of old Loans This is the amount of money the country paid to repay old loans this year which reduces the cash available or the amount of money received this year from others, who are paying loans back. It may also be a combination of both.
Income/Cost of Shares Countries, owners of corporations, may sell shares of a corporation and receive payments for these shares. Income or cost from share transactions by the country is shown here.
Increase Salary Next Month This function can be used to change salaries for all corporations at once. The change is limited to 3% up or down. You can enter a number between -3 and 3 and the salaries will be changed immediately. For larger changes, use the salary target function or return to this function each game month. Individual changes of salaries in each corporation can be entered on this page.
Increasing Social Security Cost Social security cost depends on the level of payments. Better social security level increases the welfare in the country and the social security index that is a factor in your score.
Industry Salary Index This is the average salary index in the industry. The base index is 100. An index above that level means that salaries in the country are higher which has a positive influence on productivity and production levels in corporations.
Extremely high salary levels cannot be compensated by higher production and will push corporations to losses and even into bankruptcy.
Initial Cost This is the initial cost of setting up the corporations. Setting up a new corporation costs about $E 3 to 9.000.000.000. The number is a measure of the total investment made by the enterprise. It includes the price of upgrading the efficiency of the corporation and the quality of its products.
Intelligence Missions If you want to see the target, its defenses and other stationed weapons, you must send out an intelligence mission by long range radar planes. Radar planes may be damaged during such missions and the chance for damage is around 10%. If a radar plane is hit, it will sustain a 25% damage.

Sending out one radar plane, may result in failure. If the plane is damaged it will abort the mission. Sending two radar planes will always deliver results but the chance that one of them will be damaged is 20%. Sending more than 2 radar planes on a mission does not make sense and will only increase the chance that some will be damaged or lost.
Interest The interest rate on the loan for a REAL year
Interest on Outstanding Loans This is the amount of money paid as interest on outstanding loans. This amount depends of course on the total amount of all outstanding loans and the interest percentage paid for these loans. If this amount gets very high, it becomes harder for a country to keep growing its economy. Investing in the economy is however very important and no country can do without large loans.
Interest Paid This is the amount of interest paid on all loans in this period. Interest is paid because loans are outstanding. Reducing the loans will reduce these payments. Loans are not a bad thing for a country if the money is used to build up industry, upgrade corporations, education, health and transport. If the economy can grow fast, it will be able to increase income and both interest and the loans can be paid. Taking large loans to build an army might be necessary sometimes but long term, spending loaned money on weapons will increase the cost with no additional income and the country can bankrupt.
Interest Received This is income from interest paid for loans that the enterprise has given to others. Unused cash can be loaned out.
International Market The international market is where all products are being offered and purchased except for products that are being sold on contracts. Common market members, offer and purchase products they are not able to trade with each other.
intro Simcountry Intro
IntroHeader Introduction
IntroLink Intro
Investment in Housing this Month This is the amount of money the population invests in new housing every month. The amount will grow if the economy and salaries are growing. People invest in houses more if their income is high. The available amount is spent on construction.
it Introduction Tour
itExit Introduction Tour
itLoaded Introduction Tour
itTicker Introduction Tour
IT_1_1_1 Playing Simcountry you can choose to participate in the full game, including the war game or you can decide to play a peaceful president. It is possible to change your game style any time you want.
IT_1_1_2 You can build a large army, wage war and create an empire.
IT_1_1_3 Peaceful presidents, concentrate on their economy, earn money and build their empires without war.
IT_1_2_1 The Five Simcountry worlds are in the Aquila The Eagle constellation.
IT_1_2_2 Kebir Blue and Fearless blue are the fourth and sixth planets of Vega minor - RG174, 25.3 light years from earth.
IT_1_2_3 White Giant, Golden Rainbow and Little Upsilon are the second, third and fifth planets of Mauri Kappa - RK091, 25.2 light years from earth.
IT_1_2_4 The distance between Vega minor and Mauri kappa is 0.2 light years.
IT_1_3_1 There are 5 worlds and using space ships, you can travel between them, move products and trade them, store weapon and ammunition on space stations and use them later if needed.
IT_1_3_2 Taking care of your empire requires a good strategy and sometimes decisive action.
IT_1_3_3 Fearless Blue is more accommodating for players who want to participate in the war game. New players are protected while building their defenses.
IT_1_4_1 War is part of Simcountry. You can however become a peaceful president and you will never be involved in any war.
IT_1_4_2 The worlds are densely populated. Countries have populations ranging from 9 to 300 millions.
IT_1_4_3 Some of the most populated countries are very successful. They can build many corporations and a strong financial base for their countries.
IT_2_1_1 Countries can become highly populated. Some are poor but some are so rich and stable, they turn into money makers.
IT_2_1_2 Make sure your citizens are happy. Check salary levels, unemployment, education and health.
IT_2_1_3 Increase your income with more corporations, set tax levels and build an army that fits the financial power of the country.
IT_2_2_1 Population is small at the start. It will grow fast if conditions are good.
IT_2_2_2 There are however other ways to increase your population and catch up quickly with the Highly populated countries. Look into the cash market feature.
IT_2_2_3 Population is an important asset in Simcountry. Your corporations need many workers and many well educated professionals.
IT_2_3_1 Build fast. Make sure your education is improving. Build universities and schools. Corporations will increase your employment and your income.
IT_2_3_2 Build more hospitals to improve your health system.
IT_2_3_3 Spending may increase above your income. This is no problem for a while. If growth is fast, you will be able to repay loans.
IT_3_1_1 There are many empires in each world. Some are large and forceful but none can dominate a very large area. There is always room for new and even stronger empires.
IT_3_1_2 Empires are easy to build. You need to conquer several countries but there are many without a president and wars are initially easy.
IT_3_1_3 Large empires are tougher to build and maintain. With 10 developed countries you will become an influential emperor.
IT_3_2_1 Empires can also be created by bidding for countries on the Cash Market or buying countries that do not have a president.
IT_3_2_2 If your economy is strong, you will be able to purchase valuable assets in all the worlds.
IT_3_3_1 Protecting your countries is essential. If you want to play the war game, build a strong defense first.
IT_3_3_2 We have seen many large empires go down in flames.
IT_3_3_3 Join a strong federation. Federation members are protecting each other during war, making it easier to create good defenses.
IT_4_1_1 If you plan to participate in the war game, start building your defense in the first month you play.
IT_4_1_2 Your main country will always be protected against war unless you start one.
IT_4_1_3 Waging an offensive war requires a large and well equipped offensive army and large stocks of ammunition.
IT_4_2_1 Attacking countries far from your own, requires landing units and a strong air force and navy to support them.
IT_4_2_2 A navy requires many ships, weapons, navy airplanes, ammunition and support. It must also be defended properly.
IT_4_2_3 Find out what is needed for success before you start a long range adventure
IT_4_3_1 Nuclear weapons are disastrous. Damage stretches beyond the attacked countries into their neighbors and they may become involved.
IT_4_3_2 Nuclear weapons are a deterrent. Don't be trigger happy.
IT_4_3_3 Nuclear defense is essential. If set up correctly, it can prevent such attacks on your country.
IT_5_1_1 Simcountry is a strategy game where you are the president of a country or the leader of an empire.
IT_5_2_1 Simcountry is an economic & financial game and if you are interested, it is a war game. Playing Simcountry, you develop your own strategy.
IT_5_2_2 You can decide to build a strong economy first or you can plunge into war and try to build an empire and dominate your region.
IT_5_3_1 Your own strategic decisions can make you successful but you can also fail and your country can be bankrupted or conquered.

How to Play Simcountry