| Sunday, November 28, 2004 - 04:06 am |
The idea of a bid in this game is crazy
The corporations are not offered for sale
If I have something, and I OFFER it in exchange for money, then it has been sold. A transaction occurs
If on the other hand I have an item, and you come along and take it from me, against my will, and then throw money at me, it is theft
The game is too realistic to make CEO investment attractive in that it demonstrates effectievly that Corporate investment is not beneficial for a country: the corporations owners always take a cut out of the profits which would otherwise go the the people. As a result, hardly any active players will ever want you to buy their corporations
In order to give CEOs more of a role, their corporations could be adjusted to give ingame benefits (whether it is realistic or not isless important)
Increased profitability, immunity or resistance to rebellion-damage, or immunity from the high-asset materials penalty would all be good ideas for CEO corporations imho
If the game took a completely opposite approach, and emphasized CEOs rather tha presidents, they could prevent presidents from building any state corporations...(yikes!)..but that did not happen.
Until something like that happens, I would not recommend ever buying a players corporation. CEOs should concern themselves with purchasing only corporations in computer countries, playing the share market, and cooperating VOLUNTARILY with presidents. The share market can be quite interesting, actually, imho.
CEOs who "buy" (again, no purchase can occur without consent) my corporations repeatedly will eventually find as many of their corporations as I can locate destroyed.
It is understandable and fine when done by enemies trying to harm you, but it should be recognized for what it is-an act of aggression trying to hurt another player.