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Score and FI (Kebir Blue)

Simcountry: Simcountry Bulletin Board  Score and FI (Kebir Blue)

Matt Crouch (Fearless Blue)

Saturday, January 15, 2005 - 06:49 pm Click here to edit this post
Although I doubt others will share my opinion, I think that having a FI over say 110 should reduce score. Having FIs a good deal larger than this shuld erduce score a great deal, and then start causing civil unreset, emigration, and perhaps unemployment (strikes, masss demonstrations, etc)

Countries aer not meant to be money making machines, darn it all :) If any real country ran massive surpluses forever, the people would rebel.
Any country with FIs above 150 should have massive civil unrest :) :)

the reuirement that you have such an FI to possess high health/edu/trans indices (250+) has always bugged the heck out of me, since it forces me to run countries at larger profits than I would like to . Honeslty speaking, making more than a tiny profit at all bothers me and always has.
Why isnt a 100 FI (breaking even) or even a 80-90 FI (realistically breaking even, since many countries have 60-80 FIs while still making large yearly profits - at least, mine do) enough?

An alternative would be to reduce taxes for private citizens and higher quality education/transportation/health care for free , reducing the population contribution (to 0 eventually, and then automatically spending the extra to increase the indices even further...or perhaps giving the option to spend it as foreign aid (which would beenfit score and happiness/welfare))

Lower taxes for private citizens would increase welfare and immigration at the least (assuming it is ever implemented), and should increase consumption, investment, and real estate values as well a great deal.

In the case of truly massive profits, citizens could even receiev dividends on the government, maybe set at a user-defeined percentage of profits. The extra money would increase consumption, welfare, immigration, and all domestic indices further still.

Of course, at the present, I amy as well spend as much moeny on weapons as I can.

[if anyone is reading this and has high quality ammo, send contracts to any of my countries with stabel economies. I can accept hundreds, and am willing to pay the superhigh prices so that I dont need to bother buying anything myself. Selling at the max price over qual gives many weapons corporations extermely high profits per worker - see for yourself. ]

Just my 2 cents.

I realize that I am just about the only SC player who despises making money with his countries

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