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Simcountry is an Online Digital World where you are the President of a country.
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Common market efficiencies (Fearless Blue)

Simcountry: Simcountry Bulletin Board  Common market efficiencies (Fearless Blue)

Matt Crouch (White Giant)

Sunday, December 19, 2004 - 09:07 pm Click here to edit this post
I dont see that as abuse BK

Its how colonialism and imperialism worked (and work :( ) after all. Its how half, or probably more like 95%, of the real-world economy runs.

Modeling it in SC is fine. Fun as well as realistic.

Adding some kind of costs - ideally trasnportation costs - would be great, along with tariffs etc.

But adding a field for the location produced (and the transportation index of the location it was produced? or perhaps calculating the average transportation index for the entire trip length? and then modifying costs to take that into account), for each and every product batch produced, would add an awful lot of procesing time and database size. Dont expect it anytime soon (though maybe in half a year)

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