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High tech weaponry

Simcountry: Simcountry Bulletin Board  High tech weaponry

Hectors Dream

Sunday, December 14, 2003 - 01:33 pm Click here to edit this post
high edu countris do not have 'llw issues' until they haev filled up their economy to the max and built a mature army.

Once that happens, they have simply used up their population as effeciently as they can. Education has little to nothing to do with the existence of this limit/wall.

Getting workers for constant growth really isnt that important for most players - at least, not critical. If it is, they can usualy take care of it within their own empires.

Frankly, education indices are too easy to get. You already know I find the idea interesting and realistic in principle elle, but anyone who wants it achieves a 500 edu index in very short order, at very small sacrifice.

If it were much harder to achieve this (requiring elementary and secondary schools with large maintenace costs, and if paying government salaries at low levels made the teachers quit or perform poorly, maybe even requiring massive input and assitance from other countries in an empire) then this suggestion woudl be meaninful.

Until then, it is not, and we have analagous investment in low and high tech weapons wrt things like jeep rushes vs. RDU/fighter assaults.

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