online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
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What is Simcountry?
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What is Simcountry?

Reform trade sistem

Simcountry: Simcountry Bulletin Board  Reform trade sistem

Lions foot

Saturday, December 13, 2003 - 09:43 pm Click here to edit this post
keeping economy supplied is a great challenge and very difficult task to acomplish. this becomes more painfull for players with more countries trying to develop them all and not just use them as population dump/transfer countries. but not as someone might think because of planning it requires, problem is mechanical in nature (and time consuming). i dont dare to count how many mouse clicks i just made purchasing all my corporations need. if i would i d probably quit the game (and it has to be done three times a day).

partial solution is to purchase at higher price, but still a lot of shortages occurs. common market is not effective, just killing remaining profit. contracts cant keep up with everchanging prices. fully upgraded corporations can afford regular production shortfall, but it is hard to get them there. bringing them up with CEO account then selling them to your countries at low price is one way but probably not intended by game creators (another misuse of CEO account).

like countries have their stock of material, so should corporations. all trade regarding industry would go through it. no more orders for each corp separately. for single product only one purchase order for all corps. each month they just take whatever material they need from this 'material stock'. it would also reduce number of purchase orders (easier processing).

country stock with strategic reserves is very similar except population doesnt have access to it. it is hard to supply large quantities of services when they are in huge shortage while population consumes large ammounts of them.

what do you think?

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