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High tech weaponry

Simcountry: Simcountry Bulletin Board  High tech weaponry


Thursday, December 11, 2003 - 09:56 am Click here to edit this post
This is a follow up to a discussion with matt on the topic.

Would it be possibly to have in the future high tech weapons that require a certain "tech level" or standard of education in a country before they can be built?. Examples of the sorts of weapons im imagining, stealth fighters / bombers, ASTOR etc.

The advantages of this would be

A) Education would be more important, atm it raises welfare, and increases graduates. Neither of these are really important in a world with worker transfers.

b) Increased player interaction: Countries with the required education/tech level would be prized commodities, their goods valued. It could potentially result in lots more horse trading.

c) War variation.
We would have different army structures facing each other. Instead of people using roughly the same armies. For instance some people may buy large quantities of the std weapons on the open market. Others may invest heavily in procuring "high tech" equipment either through trade deals, or through raising their own education. The balance of which proved a best strategy would be fun and interesting to discover.

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