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Suggestions for the nuclear weapons (Fearless Blue)

Simcountry: Simcountry Bulletin Board  Suggestions for the nuclear weapons (Fearless Blue)

The Shiekh (Fearless Blue)

Sunday, April 17, 2005 - 07:01 pm Click here to edit this post
From last IRC chat session with jozi

Question: Have you thought about a change to strategic weapons, nukes and chemical weapons only being able to be built by president controlled countries and non tradable. And needing to acquire the ability to produce them in the first place, nuclear weapon capability is a byproduct of a nuclear power plant which also produces electricity, and chemical weapon capability a byproduct of chemical factories. President controlled strategic corps only able to sell within the common market. What I mean is that strategic ammo corps (in particular) are unbuildable for CEOs and C3s, and the products are only salable on the common market or by private sale.

Answer: We hate making exceptions and this one is tough but it makes sense. Let me answer the other question too: factories are using plutonium that is made out of uranium. These factories, making uranium and plutonium are in fact nuclear facilities. What you are saying is, that we need to bring these facilities under control of governments and regulate their business and remove it out of the open market. That makes perfect sense and should be added to the game. No automatic building of such corporations in c3 countries and no private corporations.

With regard to auto retaliation, I fully agree, and it should extend to weapons beyond nukes. For example, I fire off a barage of tactical nukes at a target, the target has its MIBs try and shoot down the incoming nukes, and in addition the target has its SRMB fire off short range missiles to target my tactical nuke batteries. In this situation it would "make sense" that the MIBs stationed with the tactical nuke batteries should also get a chance to shoot down the SRMB retaliation. Obviously both MIB and SRMB couldn't endlessly retaliate, otherwise firing off 1 missile would initiate a defensive MIB/SRMB duel.

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