online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
No download needed!
What is Simcountry?
Beginners Info
What is Simcountry?

Well it didn't take long. (Golden Rainbow)

Simcountry: Simcountry Bulletin Board  Well it didn't take long. (Golden Rainbow)

Diabuli (Little Upsilon)

Friday, August 29, 2008 - 10:35 pm Click here to edit this post
I wasnt being aggressive Wendy, as i said i was just expressing my take on the subject. In fact i considered my post quite amiable, thus i find you ad-hominem argument a little off-colour. There is no communal dictatorship, and i value the opinions of new players. You do not have to 'kiss arse.' You just have to be polite and friendly, like in any situation where you meet new people. Some players come into the game assuming that older players inherently hate the new, and the new players go all defensive and get prickly and hostile (sound familiar?). Well it simply isn't true. If it were, this game would have been dead a long time ago, as all new players would have been killed.

However, i will point out a few simple problems with the way you responded to my argument, so we may understand each other better :)

You began your post saying secured mode added 'balance' to the game. The way you said it implied balance meant fairness between players. I addressed that, stating that secured mode allows smaller or more cowardly players to attack without fear of retribution. That is unfair AND unbalanced from my viewpoint, in that a player is gambling his money and assets. It's like C3 war, or cards, you don't want the person on the other side of the table to already have a 'shield' of a full house up their sleeve when you are betting your money.

You state that "By your own admission, those corps lost weren't anything to care for. Are you retracting that statement now?" Did i ever say i was? No. Not sure where you got that one from. 20T is a pittance to a federation.

Anyway onto the discussion. This IS a form of gambling. You pay your money for the excitement of playing. And you gamble that money in wars, economic ventures and on your own ability to make profit. Hence the cash out- it is to attract people with the prospect of getting out more money than they put in.

I don't claim to have a business degree, but it is common sense. In some cases growth of customer base is an effective indicator of financial health in the real world yes, as you argue. However, most of these new players never pay for membership, and never contribute to the game. There are probably less than 1000 regularily playing and paying full members. If i ran a business i would rather have 5000 long term customers who come again and again, paying, than 25,000 people who walk into the shop but do not buy anything. See my point? Thus W3C should make it a benefit to be a paying member.

I replied to you on a purely factual basis - i disagree with the use of secured mode and glitches etc, and it seemed a time to amiably discuss these game issues. You pounced on me insulting my lifestyle, and making assumptions on the ways i MUST think and play. I wont respond to those as to compare lifestyles over the internet is like trying to drink wine underwater. Reply if you are willing to engage in a cordial discussion.

Simcountry Introduction