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A Gentelman's War (Little Upsilon)

Simcountry: Simcountry Bulletin Board  A Gentelman's War (Little Upsilon)

FarmerBob (Little Upsilon)

Sunday, June 22, 2008 - 06:44 am Click here to edit this post
As many established and newly developed empires are flexing their SimMuscles a bit and declaring "Spheres of Influence" in various regions, I would like to throw an idea out for the LU community to consider. On other worlds in the past, the partitioning of geographical areas into players personal domains has led to some unfortunate and needless conflicts. These wars have often engulfed new players who were truly unprepared in experience and logistics for PVP warfare. Some veteran players also lost everything they worked so long and hard to create. Perhaps we can collectively avoid such from occuring on LU.

First, a little history. During several periods in European history, nations and the continent found themselves in prosperous and stable times when military conflicts were limited to small engagements between professional armies with limited objectives. These battles of maneuver came to be called "Gentleman's Wars". Damage to the participating parties was minimalized and the conflicts were conducted "honorably" with a sense of respect between belligerents.
As empires on SC are limited to practical sizes by game mechanics, the potentitial for a similar approach to warfare could readily be applied here. Wars of elimination or existence are rather pointless as there is simply no need to remove another player except in the most extreme circumstances.

Therefore, I propose the following:

1. Consider a competition based system of conflict resolution when it comes to the application of military force.
example: limit a "war" to several slaves who will fight each other with an preagreed upon "endpoint" to the engagement. This could be a certain WI or whatever measure the participants agree upon.

2. Consider a conflict over a neutral C3 as the battlfield without direct attacks against the participating countries involved in the battle. Has anyone tried to see how the war engine responds to a "three cornered war" with 2 countries delaring on each other and a C3 simultaneously? Perhaps it could work.

This is merely a suggestion for the community of capable presidents engaged on LU to ponder.
The point of such a system would be to limit the scale of Simwarfare such that all players can enjoy that aspect of the game in a spirit of friendly competition rather than malicious emnity.

We have many talented and bright minds on LU now who are expanding into full game maturity and it seems a good time for such a discussion.

Food for thought and I ask for your consideration and opinions.

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