online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
No download needed!
What is Simcountry?
Beginners Info
What is Simcountry?

My war experience as a newbie...what you can learn (Kebir Blue)

Simcountry: Simcountry Bulletin Board  My war experience as a newbie...what you can learn (Kebir Blue)

Blue Falcon

Wednesday, December 01, 2004 - 07:40 pm Click here to edit this post
Anatoly and Vincent--thanks for your kind feedback. I knew my tactics and prep wouldn't be the best out there. Part of my reasoning behind writing this is to show that a raw newb--with some research, forethought, and proper circumstances--can fight and win wars.

Matt wrote--"Never thougt the day would come when anyone decideed the main benefit of forming an empire was to make a COMMON MARKET. Geez.
The real game is not about score unless youre a newb"

Well, I'm a newb. Part of my comment was really in jest. I was making a point by saying, "why do you want to conquer countries?" Other than reasons of vanity or to add another dimension to the game, there's not a lot gained by war. In terms of concrete reasons, the ability to have a CM which you're in 100% control of is not a bad one. I've never seen my name in the top 10, 50, or 100. So, it's something I care about.

I also saw your posting about how you're sick of craphole countries getting top billing because they spend time building their CM. I agree. I wish being a good president was enough. I think far too many points (by a factor of four) are awarded for all that trade BS. If country rank was based more on assets and war rank, I think there would be better justification for war. The differences between rankings at the top of the chart would be so slim, that a well-timed war of aggression could move a country up several notches. As it stands now, the only real reason to fight and win is either to build a CM/war fed or because you don't like someone.

That's good info about the upcoming change of defense. Well in advance, I saw that the countries I would take were weak. I guess that won't be the case in the future.

Nimz--Thanks for clearing up the info about the B&T index. I didn't know about those changes. I didn't use that strategy because I wasn't sure it would work (and timing issues). Glad I didn't. I acutally would have been more efficient if I just killed all the corps I didn't want, and left the good ones intact. Had I known that in advance, my slave economies wouldn't be quite as jacked up. You're right about interceptors. I was prepared to attack counties and towns with a combo of NFs and OAAMBs to draw them out, but these countries only had 30-40 so I said screw it. The RDU and OAAMB combo that I mentioned was based on what you wrote in that thread on TNN (http://tnn.webhop.info/). I realize I probably didn't explain it very well, but I wanted to demonstrate that there are several ways to skin a cat. That's a good site, too bad they can't setup forums like those here. While preparing, I kept seeing TNN mentioned as a place to find a war guide, but I could never log on. It was only dumb luck that it came back online about a week before my conquests.

Simcountry Introduction