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Simcountry is an Online Digital World where you are the President of a country.
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W3C - Running scripts on Simcountry (Kebir Blue)

Simcountry: Simcountry Bulletin Board  W3C - Running scripts on Simcountry (Kebir Blue)

Cajeme Leyba (Fearless Blue)

Wednesday, January 19, 2005 - 04:13 am Click here to edit this post
Well, I still respectfuly disagree with you.

I am not trying to sneak anything in. If I were, I would never have said anything at all. I would have reduced the access rates and thrown in some randomness so as to be indistinguishable from a human user, grabbed a few proxies, and fired up my code. But out of respect for W3 I wouldn't do this, it is their site after all, and they have put a lot of effort into something I get basically for free. The instant I discovered that it was the desire of W3 to not have unapproved scripts, I stopped running em.

As far as the scripts go. I have heard of scripts that gain information not available in-game, and I am against those. But in my opinion, any script whatsoever that does only things that can be done by a human person should be allowable as long as it keeps server load below a certain level. I now know that is not W3 policy, it is just my desire, because I think it makes sense. As far as I know, there is no audit of even approved scripts. For all I know, the approved scripts could be throwing in disguised country management scripts and other things not related to public data publishing. And anybody running such a script, even if approved, would have vastly superior query abilities compared to people using the same information from a web site. But I am not against this. I just want a fair policy.

People come to this game with different resources, time and money. If you have money, you can pay to play and gain a huge advantage, if you have time you can do more research and more micromanaging and gain advantage, if you have a higher speed connection you can do more things in less time, etc. This is a little troublesome, but totally understandable because that landscape helps justify W3's investment. Any game such as this is unfair in some way or another, just like life is, and that's what makes it interesting. If it were fair, nobody would ever win a war, and everybody would have the same score.

And, Matt, I would very much welcome a fully automated script battle, if W3C would allow such a thing. We could build up our scripts and let em battle it out in-game.

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