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Mobile land defenses (Fearless Blue)

Simcountry: Simcountry Bulletin Board  Mobile land defenses (Fearless Blue)

Alexander Larsson (Golden Rainbow)

Tuesday, January 18, 2005 - 09:39 pm Click here to edit this post
Something I would want to see is every unit has a "helping radius". The attacks would look like this:

Phase 1: Defenders fire thier round
Phase 2: Attackers fire thier round
Phase 3: All units that are within helping range arrive at defending object
Phase 4: All defenders fire thier round
Phase 5: All attackers fire thier round
Phase 6: All units return to thier origin

Helping range should vary for different units, artillery for instance don't move with great speed, but jeeps and tanks do (comparably). The transportation index should provide a modifier to helping range.

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