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Recent weapon changes and thier effects on the game (Fearless Blue)

Simcountry: Simcountry Bulletin Board  Recent weapon changes and thier effects on the game (Fearless Blue)

hymy .. (Kebir Blue)

Tuesday, January 11, 2005 - 11:48 pm Click here to edit this post
I'll post some more of the data collected. For some of these I have ammo used.

The second attack:
5460 INT used @6K ammo
9560 NF used 20435 ammo
2457 INT
1800 NF
county defended by 1 aamb

Third attack: against target w/1 aamb
3003 Int used 5404 ammo
7760 NF used 970ammo
1607 NF
1 aamb

fourth attack: no other defenses

3003 Int used 2972 ammo
6153 NF used 10979 ammo
1351 Int
921 NF

Fifth attack: no defenses

1652 Int
5232 NF used 6489 ammo
743 Int
483 NF

sixth attack: no defenses
909 INT used 715 AMMO
4749 NF used 3641 ammo
409 INT
207 NF

Seventh attack: no defenses
500 INT/393 ammo
4542 NF/1760 ammo
225 Int/113 NF

I'm fairly certain now that weapons stationed at a location are destroyed when the target was destroyed. I was able to account for weapons since he had no secrecy. And the choppers he had dissapeared in the increments that were stationed at each airport as each airport was destroyed. I also noticed that now the last two bases cannot be destroyed.

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