online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
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What is Simcountry?
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What is Simcountry?

Simcountry wishlist. (for improvements and bugs) (Golden Rainbow)

Simcountry: Simcountry Bulletin Board  Simcountry wishlist. (for improvements and bugs) (Golden Rainbow)

Khusru Anushirvan (Kebir Blue)

Monday, December 20, 2004 - 06:00 pm Click here to edit this post
No federation chairmen. Just do away with them, and let invitations be sent by whoever is actually logged on that day. Everything has to be voted on anyway, what does this feature add to the game?

Max corp bids. Bidding is painful b/c of time lags. If you successfully identify a corp whose value will increase, you know your bid will fail unless you are logged in when it's time to raise the bid. Why not allow a max bid limit, like on eBay, to reflect the fact that SC players aren't (always) hanging on their terminals 24/7?

Truly local markets. Today CEOs don't provide any goods to a country unless they are in the same CM. Is it possible for the (or a) "local market" control to make goods available to the host countries? Presidents would need a similar control to seek contracts from their resident private corps. Today the alternative to buying on a CM is to negotiate individual contracts, which is much more tedious.

Direct sales & contracts for upgrades. An upgrade factory should never have to wait to buy an upgrade--seriously.

Common market summaries. Total monthly inputs & outputs by product would make it much easier to optimize collective production. This is just a reporting function, not much development (but maybe a lot of storage).

International labor markets. While I'm wishing, why not let countries order & offer workers through an automated exchange, rather than make them work by email?

It's been very gratifying to watch so many player requests turn up on the recent game news. The responsiveness has been fantastic.

Simcountry Introduction