online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
No download needed!
What is Simcountry?
Beginners Info
What is Simcountry?

Socialist bias in the game? (Kebir Blue)

Simcountry: Simcountry Bulletin Board  Socialist bias in the game? (Kebir Blue)

Big Brother (Fearless Blue)

Sunday, December 19, 2004 - 10:44 pm Click here to edit this post
Well there is one concession to this genuine political and philosophical debate, in that corporations can be transferred between the state and private sector. Indeed this is at least theoretically quite an important part of the game, so there is some limited scope for left wingers like myself and right wingers like Kurt to test our political prejudices, and then when we do well prove that we were right all along, and then when we fail, complain that there are glitches in the game that corrupted the true outcome, rather than address the true of issue of competence to run things whether state owned!

The problem from a "realism" point of view is that there aren't enough CEOs so in the end a disproportionate number of corporations are in state hands compared rather than the private sector compared with the real world. In this game why the **** does the state own so many peanut corporations? (Hooray victory for the workers, that's why I became a socialist, so that "The People" could own peanut farms collectively!) But this isn't a design fault in the game this because there isn't as much interest by players in being CEO's, so come on get your capitalist friends to register as CEOs. (Mind you we should probably get rid of the limit on the number of non-privatisable corporations so that if people want to have an entirely state owned economy that's fine, but if we could just have some more people playing as CEO's the possibility of privatising all your corps is there, that's fine too.)

Simcountry Introduction