| Saturday, July 12, 2008 - 12:46 pm |
here is Where Simcountry stands today
I did not have the time to read through these long contributions but from time to time, we have someone who does not like a function in the game.
When you can't dance, it is is easy to blame the shape of the dancing floor.
In such cases, it is quickly a failing game that goes down the drains.
If we would go down the drain every time someone predicted it when he did not like a corporation bankrupted, we would have been gone long ago.
Instead, Simcountry is doing better and better every single month. Traffic is growing and all servers are now upgraded to allow even much more traffic in the future and several reserve servers are now ready for either replacement if a server is down but mainly, for the case we will need more worlds when the marketing effort will be increased again.
We are removing inactive players much faster to free thousands of countries because worlds became too crowded. Traffic it much higher and so is full membership.
We love criticism and never removed a player becaus he did not like us, or a function in the game.
We only removed players for very very bad language, racist and hate language or personal insults on anyone. We will keep that going too.
As you can see, we have answered all the email questions on the issue and explained the intentions of the game procedures.
There was no change in the policy on enterprises for a very long time and efforts by players to extend beyond the set limit of the number of corporations in owned countries are going on for a long time.
In the early days of the game, there were many more ways to circumvent game rules and there were many ways to cheat too.
Many of you know that one for one, the cheating was turned off as it was unfair to most players.
We thank you all for your participation and contributions to Simcountry.