| Wednesday, July 9, 2008 - 06:37 am |
1. CEO bidding of corporations will get you into trouble faster than anything else. Build your corps in C3's. Move them later when you get to know the players on your world. Do NOT bid on anything for at least a real month.
2. Read the forums, especially your worlds. Ask questions in the Help section. Do not make suggestions until you have played at least a year. Expect to be disrespected by vets. Deal with it.
3. Learn the SimCountry 10 Commandments. Accept that they apply to you and not vets. Deal with it.
4. Accept the fact that, as a noob, you will be expected to adhere to strict rules of politeness and deference and will be treated with contempt in return. Deal with it.
5. Accept the fact that a vet's property is sacred and yours is not. Deal with it.
6. A vet's property is defined as anything he owns or anything he is connected to.
Example: A vet's private corp in your country is HIS property. Your private corp in his country is HIS property. Deal with it.
7. You are not prepared for player vs player war. Save the threats for offensive C3's. Maybe
they will take you seriously.
8. Accept the fact that you will likely need at least a year to develope one empire on one world that might be worthy of vet's respect. After you have fought a major war and survived.
9. Do not make yourself a target by taking C3's and pouring your level awards into buying pop. Buy weapons and ammo. You will likely need it.
Undefended empires invite attack. Deal with it.
10. Accept the fact that in any conflict with a vet for any reason, you will be wrong and possibly held accountable for any collateral damage that results from your destruction. Deal with it.
If you can accept those facts of life, you may have a future in SC. Respect must be earned through conflict. It's not Law of the Jungle. It's Law of the Prison Yard. Brutal. Unfair. Unforgiving.
Deal with it.