online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
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What is Simcountry?

W3C - War Engine Next: Air Landings of Military Units

Simcountry: Simcountry Bulletin Board  W3C - War Engine Next: Air Landings of Military Units

John Fire (Little Upsilon)

Sunday, June 22, 2008 - 05:59 pm Click here to edit this post
I am not bothering to compare this with the real world. It is apparent that having transport by air is more balanced than transport by sea. Not to mention it's probably much easier to program (The navies are not meant to move faster than once a month). Not all countries have a coast anyway and navies can move inland. Fairness must be balanced with realism. Air Transport to any country is kinda realistic if only impractical in RL, but naval transport to coastal countries country is unfair and to inland countries is completely unrealistic.

As for special forces, they need to have some advantage over regular weapons, even if it is not conducive to their RL role. The ability to airdrop them into hostile countries seems like a good dimension to the game. If you are concerned about realism pretend that these are simply paratroops.

As for naval defense, I would strongly disagree. Each flagship can be considered a unit, and it wouldn't make sense to separate the defense from the unit. If you are concerned about realism for navy missile batteries just consider them to be gun emplacements on other ships in the navy.

In short, while a lot of stuff may be unrealistic. It is fair and balanced, which is the most important part of the game.

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