online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
No download needed!
What is Simcountry?
Beginners Info
What is Simcountry?

Dedications: Matthew Crouch, Jossi Gil, Jonni Gil, Jinson Xu (Kebir Blue)

Simcountry: Simcountry Bulletin Board  Dedications: Matthew Crouch, Jossi Gil, Jonni Gil, Jinson Xu (Kebir Blue)

Diordica Bogdan Anton (Kebir Blue)

Sunday, December 12, 2004 - 11:27 am Click here to edit this post
Did we, did I missed something? If not then we have:
Top Priority 1 "Who Is Online"
Problem Number 1 "Common Markets" (game problem and not at all ...)
Idea Number 1 "Internet service quality"

... and (oh) I forgot,
First Person Shooter 1 "Jossi Gil" (against the image of Matt, the man of the moment)

Particular dictionary observation: people use to say "I've got an idea, don't know where to pack and leave (it)", I said I have tones and don't know where to "jeep and hole" them ... perhaps Jeeps tactics against Holland, perhaps "band wagon" are not totally strange to you ... and my "holeandjeep"
Intended mistake: we don't get cheap ideas from our problems, we rather get the best ideas

Hey, Matt, Common Markets were sometimes and could be forever a real crap in the history till "common markets joint ventures" showed how to understand and see the idea of common here, as an arena of shores or farscape land extremities full of life (like our shores and farscapes worlds from simcountry), following, runing and watching the common flag moving or rising between them and as important this way to understand things is, same important is to see people crowding for a flag (if it has to have an importance than it is this one compared and balanced with common markets joint venture flag). Other ways to acknowledge these things ... there are not or are just purely wrong.
Problem is that Jossi does not want or do not know how to make with the common markets a smart move in simcountry. I prefere to say that he does not ask too much help for this. Because the common markets developed in simcountry do not show on the maps and graphs page the shortage of some things, the need of other things, the number of population involved, the embargo for other products where common markets gained the majority, the potential stronger than federations have in cases if the war cannot be waged against some one else with common markets ... etc (I suppose we have time and place to find more things later ... anyone rushes!?)

Simcountry Introduction