online games, multiplayer games
Simcountry is an Online Digital World where you are the President of a country.
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What is Simcountry?
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What is Simcountry?

Where's the fun gone? (Fearless Blue)

Simcountry: Simcountry Bulletin Board  Where's the fun gone? (Fearless Blue)

John Gresham (White Giant)

Saturday, April 30, 2005 - 10:12 pm Click here to edit this post
I induced someone or something to make one more steel corporations than there was yesterday and five more than there were two days ago... so apparently something in my strategy is working.

In a an economy with no scarcity of resources besides labor (and to a much, much lesser extent capital), you don't even have more profitable industries because the labor market ends up acting very similar to a perfect competition-- if there are multiple buyers of labor, which there are-- and the profitability of all corporations fluctuates around a normal profit. The game is obviously doing something wrong when certain corporations with no special uniqueness of resources or oligarchy/monopoly are nearly always more profitable than other ones. The profitability of these industries should reach a homeostasis-- and they aren't-- and C3 behavior only perpetuates this. If C3s did make gasoline corporations, Wool would become better than it is. That is as it should be... but there is something of equal concern, and that is the matter of "base prices." This further complicates the issue and is also quite dumb.

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