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Simcountry is an Online Digital World where you are the President of a country.
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War Index Problems - Its time to FIX the problem (Fearless Blue)

Simcountry: Simcountry Bulletin Board  War Index Problems - Its time to FIX the problem (Fearless Blue)

James W (Fearless Blue)

Wednesday, April 13, 2005 - 06:46 pm Click here to edit this post
For anyone that has recently conducted a war will know that the war index isn't exactly functioning as it is supposed to. Even in the old system where you needed only 100 out of 155 points to win were extremely difficult to win in some cases even after destroying every single target in a country. The system is broken and thats a FACT. Proof can be found at any nearby C3. By applying W3's new calculations there is still variance.

The solution to help both presidents and W3 is to introduce a breakdown of the war index itself to show presidents where they are losing their war index points from. This is information that will help in both building defences and waging war and there is no reason it shouldn't have been included.

Another small point I would like to raise is that when you completely destroy a target only 1% of the population at the target is killed. So if you destroy every single city/town/county then you will only lower the enemy index about a quater for causaulties in war, even if you destroy corporations its still less than HALF. This needs to be fixed...

Vote Yes to add a more detailed war index. Go Vote YES now

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