| Friday, November 8, 2013 - 06:58 am |
You guys want to know the biggest issues with the war levels.
They limit the amount of PvP warring.
When they first came out i voted for them STRICTLY based on an income stats and way of moving up game levels. They shouldn't effect PvP warring.
A war level 11 should be able to dec a war level 1.
But i suggested that each war level difference adds 12 hours to the war dec(this would mean the addition of 5days ontop of the current waiting period). Also should someone of 4 or more war levels dec someone a notice should be sent to all security counsel members Giving them a chance to vote to force a peace treaty. I also said that the Sec-con have more powers. As i said above if a player had to wait 7days before attacking a low level player they would have PLENTY of time to find allies, ask for support from other nations, or ask for some kind of Sec-con action to help them.
They should be allow to enact boycotts on non military and military goods alike. If the SC where to ban a nation from buying weapons on the world market for XXX amount of time, or requiring them to reduce there offensive military/strat military to XXX index number or face a boycott would be huge. Also if a member don't vote they are kicked out an replaced.
The players shouldn't be protected by some INVISIBLE hand but by other players. The GM will counter and say no one did, I'm only 1 person but if i had the backing of the Sec-Con i would be able to stop such actions
| Friday, November 8, 2013 - 08:04 am |
i dont agree with classing people based on the size of the military... any function the GM invented to measure the power of players would be inaccurate and trivial...... you would always be stuck against the same players and i dont see the point or realisticness of making someone deacticate weapons so they can fight someone..... plus it trivializes things like allies
| Friday, November 8, 2013 - 08:22 am |
this topic is getting over done, whatever we say don't make a dent to what w3c wants to do.
there should only be one way to play this game, have war levels or game levels.
as i already posted in my "automation" thread, give every player max grace period of say 12 earth months in secured mode. the min grace period would be say one earth month so if any player declare pvp war after the min grace period, then no more in secured mode for such player once the war started.
war to be between players, not countries. every fedmate can participate fully without any restriction and every country in an empire can participate without any restriction, and every world can participate without any restriction so long as players have spaceships to get between the worlds.
no where to hide any assets, other than in one's account. weapons and ammos cannot be hide in ceos, and everything can be destroy in a country including all those of ceo's.