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| Tuesday, March 30, 2010 - 02:22 am |
heard a rumor from a player in chat that sim countrys closing well its my fault cause i posted this u tube vid muhahahahahaha http://www.youtube.com/watch?v=GLeCQ8o0-9c
| Tuesday, March 30, 2010 - 03:12 pm |
it wouldn't surprise me if they did shut down. the game seems to be in a holding pattern as to allowing players to interact in wars or even play the economic game. instead of just shutting it down, it would be wiser to find a buyer and at least recoup some of their investment. but, rumors are only that, so let's wait to see what transpires. i'm sure we won't get a real answer, since that would not be prudent if in fact they were in negotiation with a buyer.
| Tuesday, March 30, 2010 - 07:21 pm |
i have often wondered what the economics are in this game for losing a seasoned player that is replaced by a new player. it seems that the business philosophy of wc3 now is to emphasize the new player. they may join for six months, take down a few c3's, start a small ceo, run up debt, can't make it and drop out. but it seems that there are lots of newbys to take their place. whereas a seasoned player that amasses large wealth pays out more per month in gc's and dues but may also take out smaller plyers in wars etc. currently, there are fewer and fewer seasoned players in the game and lots of new players. someone, smarter than me might want to run the economics on this--quantity vs quality. my guess is that w3 makes more with more short term players.
| Tuesday, March 30, 2010 - 08:39 pm |
I would have to say...if you took a survey...that most seasoned players do not pay to play unless they have more than 2 empires. It seems that in the beginning a little cash investment is necessary depending on how fast you want to grow, but once established you can figure out how to sustain your empire in a number of different ways (Econ / War). Also seems like SC is always trying to curtail that.
| Tuesday, March 30, 2010 - 10:10 pm |
Honestly, to add to Parsifal's point. If i were an owner or investor, I'd rather have 5000 players playing simple membership fees to play, instead of 100 players paying cash and pushing gold coins. Gc regs should be reduced to 15 gc or eliminated completely. More players would join and stay as opposed to players joining for 36 dollars, mismanaging their account, and then quitting when they realize in order to continue they have to cough up some more bucks well before nine months ever comes around. It feels like a rip off, becuase most aren't smart enough to catch onto the game before it is time to pay up. If the game could thrive on memberships alone, this would be much better than less players kicking cash in every so often. The memberships should be to play only. Maybe even limited to one world, or two. Gold coins could be used to register empires on 'other' worlds than the primary world, and would free up presidents to become much more influential and active. Economies would do better, becuase more gc would be put into consumption of goods and weapons. GC sale or asset sales should be kept between players. The cash out option has been missed, that is one reason I joined the game, yet I have never cashed out, nor sold coins to another player for real cash. Empires should be able to be sold in whole from one player to the next. I know I make it all sound so simple, but the bread and butter of my suggestions are more players and membership fees rather than a small inactive community.
And Battle Royale World/Server for a jackpot really has me all tingly inside. WHAT A RUSH!!!!
| Wednesday, March 31, 2010 - 11:56 am |
We have not had an update since March 2. We are do for one.
| Wednesday, March 31, 2010 - 11:47 pm |
We have had updates, just no announcements. We have had the population foul up, and the servers still are crazy on Tuesdays, like usual following an update.
| Thursday, April 1, 2010 - 01:04 am |
So what major updates have been made?