Offensive guided missiles

Simcountry Home   Simcountry Documentation   Simcountry Documentation   Simcountry Terminology
online games, multiplayer games
bullet Simcountry is an Online Digital World where you are the President of a country.
bullet No download needed!
What is Simcountry?
Beginners Info
What is Simcountry?
| | | |
Previous document: Getting loans
Next document: Simcountry Communication live chat
More documents: How to Play Simcountry

Offensive guided missiles

Guided missiles, fired by guided missile frigates are used to attack land and sea targets, weapons and missile batteries that are stationed in garrisons near land targets. It is effective against many different targets and weapon systems.

Usage Guided Missiles Frigates
Base   Navy base
Deployment   Navy bases and Fleets
Crew   75 officers and 150 soldiers
Ammunition   Guided Missiles
Range   Up to 3000 miles
Use per action   9 missiles per frigate
Effective  
Anti Aircraft Missile Batteries hit rate: 30% damage: 60%
Missile Interceptor Batteries hit rate: 24% damage: 60%
Defensive Missile Batteries hit rate: 30% damage: 60%
Navy Missile Batteries hit rate: 20% damage: 60%
Navy Missile Interceptor Batteries hit rate: 20% damage: 60%
Armored Vehicles hit rate: 60% damage: 100%
Jeeps hit rate: 60% damage: 100%
Light Artillery hit rate: 50% damage: 100%
Light Tanks hit rate: 50% damage: 100%
Destroyers hit rate: 25% damage: 24%
Off Anti Aircraft Missile Batteries hit rate: 30% damage: 80%
Anti Tank Missile Batteries hit rate: 80% damage: 50%
Mid Range Missile Batteries hit rate: 40% damage: 50%
Land To Sea Missile Batteries hit rate: 40% damage: 50%
Heavy Armored Vehicles hit rate: 30% damage: 80%
Heavy Artillery hit rate: 30% damage: 90%
Heavy Jeeps hit rate: 30% damage: 90%
Heavy Tanks hit rate: 30% damage: 80%
Conventional Missile Batteries hit rate: 15% damage: 10%
Land Based Cruise Batteries hit rate: 15% damage: 25%
Cruise Missiles Ships hit rate: 25% damage: 8%
Guided Missiles Frigates hit rate: 25% damage: 16%
Attack Destroyers hit rate: 25% damage: 16%
Submarines hit rate: 25% damage: 16%
Rapid Deployment Units hit rate: 40% damage: 4%
Special Forces Units hit rate: 40% damage: 16%
Seals Units hit rate: 20% damage: 30%
Defense Fortifications hit rate: 25% damage: 0.25%
Defensive Military Airports hit rate: 25% damage: 0.15%
Defensive Military Bases hit rate: 25% damage: 0.15%
Offensive Military Airports hit rate: 25% damage: 0.1%
Offensive Military Bases hit rate: 25% damage: 0.1%
Navy Base hit rate: 35% damage: 3%
Aircraft Carriers hit rate: 35% damage: 1%
Helicopter Carriers hit rate: 35% damage: 2%
Strategic Airports hit rate: 25% damage: 0.1%
Strategic Military Bases hit rate: 25% damage: 0.1%
Airports hit rate: 25% damage: 0.2%
Capital  hit rate: 80% damage: 0.01%
Cities  hit rate: 80% damage: 0.025%
Towns  hit rate: 80% damage: 0.05%
Counties  hit rate: 80% damage: 0.1%
Can be destroyed by   Missile Interceptor Batteries, Defensive Missile Batteries, Navy Missile Batteries, Navy Missile Interceptor Batteries, Helicopters, Destroyers, Mid Range Missile Batteries, Land To Sea Missile Batteries, Guided Missiles Frigates, Attack Destroyers, Submarines, Navy Helicopters, Precision Bombers, Stealth Bombers, Navy Fighter Planes, Seals Units, Conventional Missile Batteries, Land Based Cruise Batteries and Cruise Missiles Ships
Simcountry Introduction