The Fighting Quality of Military Units

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The Fighting Quality of Military Units

Military units can have different quality levels attached to them that influence their capabilities in fighting. The fighting level of a military unit depends on the average quality of the weapons in the unit and the average quality of the ammunition of the unit. The average of these two is the fighting level of the unit.

The initial weapons and ammunition quality depends on the production process and the quality of weapons and ammunition that were purchased by the country. When weapons and ammunition are transferred to military units, their initial quality is divided by two and is used as the initial quality within the military unit.

The reason for the division by 2 is that the quality range of weapons is far too high compared with the standard quality of 100 that is used by the war engine.

Each military unit can have many weapons and the average quality of all these weapons is used as the weapon quality of the unit. Weapons that are part of the unit in large numbers influence the quality more than weapons that are represented in smaller numbers.

In the same way, the average quality of all the pieces of ammunition in the unit is used as the Average ammunition quality of the military unit. Also here, the quality of ammunition that is available in very large numbers in the unit will influence the average quality more that the types of ammunition that are only available in the unit in smaller numbers.

Average here means the weighted average of the weapons or ammunition. If the unit has 400 weapons of one type and 200 of another type then the average weapon quality of the unit will be computed as 400 times the quality of the first weapon plus 200 times the quality of the second weapon, divided by 600. In this way, weapons that are used in larger numbers in the military unit will have more influence on the weapon quality of the unit than weapons that are used in smaller numbers. The same applies to the ammunition.

The quality level of both weapons and ammunition is currently limited to the range of 120 to 450 and the range will be widened even further. This means that the fighting levels of military units are also limited to the same range.

An average quality level of 160 for the weapons in a unit means that the weapons are 60% more effective in destroying their targets and they are also 60% harder to destroy. Very high fighting levels will become possible and will have an excellent effect on the fighting capabilities of military units.

Ammunition Quality and extended Range

High quality levels for ammunition, will have an additional advantage in the extension of the range of the ammunition. Some types of weapons will have an extended range and their usability will improve remarkably. This feature is not implemented yet. Currently, the quality of ammunition is only used in the computation of the fighting quality of the unit. It is as important as the quality of the weapons.

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