Air Landings and Bridge Heads

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Air Landings and Bridge Heads

Special air landing units can be flown over to any destination within range of the military transport airplanes. The Air Landing Units are dropped in enemy territory and setup a bridgehead.

The air landing units objective is to prepare a landing strip that will allow the landing and takeoff of military transport aircraft that will supply additional forces and materials.

Once landed, military units are able to operate in enemy territory, fight local units and conquer cities, factories and other objects. They will have to be supplied like all other military units and such supplies will have to be delivered by air.

Multiple bridgeheads can be set up simultaneously. With many military transport airplanes and sufficient quantities of military units, ammunition and materials, the pace of such operation can be increased.

Units can be dropped anywhere within a range of 12.000 miles without the need for a local airport.

Landing such units can be done in any country that belongs to the empire or any country that belongs to a member of the federation or into any country that gave permission for your army units to enter.

Landings can also take place into any country you are fighting with. If war has started between your own country and any other country, you can send army units to land into that country.

There are two types of landing units that can be dropped from the air.

Special forces.

This is a small unit that can be transported quickly, land anywhere in enemy territory (or in a friendly country) and go into action.

Landing in an enemy country, Special Forces can attack any targets, conquer land assets and destroy enemy forces or assets. Special Forces are small and will not win a war but they can create a bridgehead for further landing of forces.

Airport Construction Unit

This unit is specialized in the building of an airport wherever it lands. The unit is built with one rapid deployment unit and transported by the use of several transport airplanes to the chosen dropping place.

Once it is landed, it will start building an airport. The unit will defend itself against attacks but can of course be destroyed by the enemy.

Airport Construction Units do not move from the place they landed. They start building the airport and will complete construction within 12 hours (real time).

If the unit survives on the ground for 12 hours, it will complete the building of the airport and once finished, will convert itself into a depot, with all the remaining weapons and ammunition it has. The unit itself will cease to exist.

The new airport can be used to transport and land any other military units coming from your country and will enable a fast expansion of your forces at the landing place.

The depot can serve as a landing place for cargo shuttles that are able to transport military supplies, weapons and ammunition into the depot. The cargo shuttles are also able to transport all types of mobile units into the depot and make it possible to quickly build a military force at the location of the depot. Mobile units include mobile supply units that will be used to supply mobile units that are located in the surrounding of the depot.

You enemy may make a large effort to destroy the airport construction unit before the airport is built or after it is completed.

You may land many such units and also Special Forces that can help in the defense of the airport construction units and the defense of your new airbases while new forces are being airlifted.

Supplies can be delivered by air. Such deliveries are taken care of by air supply units that are based in your own country or at a friendly airport. Supplies can also be transported by cargo shuttles, coming from your own space centers or from space stations where you may have military supplies and materials.

The war menus and corresponding pages are available for the setup and maintenance of these units.

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