Too much manufacturing interdependence.

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Too much manufacturing interdependence. Status: Please read our response

Detailed Description:

I've been looking at the shortage of various industrial products and it struck me that almost all of the scarce resources were the result of dependence on other scarce resources. Don't you think they could reduce that interdependence and thereby eliminate the shortages in what would amount to a more realistic free-market response?

31 gamers voted for the proposal.
21 gamers voted against the proposal.

The proposal has been ACCEPTED.

W3Creative reaction:

In real life, corporations depend on the availability of hundreds or thousands of products. If dynamos are not available at GM, they will stop making cars. They make sure they have them.
I am sure Boeing is even much worse and Airbus is now delayed by two years because of a mismatch of some parts. Losses in the billions.
The economic part of the game will have more dependencies, more logistics and more economic planning and strategy.

We do plan a feature, for players who are less interested in economics and more in war. The feature will take care, automatically, of their economy. No shortages at all.

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