Market Elasticity:

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Market Elasticity: Status: Please read our response

Detailed Description:

I've been seeing a lot of crashes of different markets on LU, now I don't mind certain ones, but as I tend to invest in certain corporations, that I know will make money, I'd hate to get hit with a market crash that covers my chosen profit corps. Answer: Market Elasticity. A resource has an elasticity rating associated with it, which determines how quickly (or slowly) it reacts to market shortages / oversupply. Oil is an example of an inelastic resource. While it's price can be modified (in R.L.) by wars, and speculators, over-supply, and for that matter, shortages, have virtually no effect on the price. As to how to sort out elastic/inelastic ratings, just use Market descriptions of the resource. So, vote yes, to add market elasticity, and limit single-empire proxy control of markets, Or, vote no to keep things as is.

32 gamers voted for the proposal.
21 gamers voted against the proposal.

The proposal has been ACCEPTED.

W3Creative reaction:

We think the supply and demand should rule the marketr. War could be added but it is unclear how because there are so many suppliers. Oil price is also set by supply and demand and price changes are more erratic than in SC where we limit changes to 25 to 3% per game month.

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