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Previous document: | Security Council law |
Next document: | more options for governments |
More documents: | How to Play Simcountry |
Detailed Description:
The GM is working to make the war game cheaper and id like to help by suggesting the following. Id like to suggest that weapons corps make double current production and ammo corps make triple production. Currently for example a single interceptor ammo corp only makes 1000 missiles per year, yet a single wing needs 9750 per wing. That means a player needs 10corps and 2real days to make a single wing of ammo. If ammo production where to triple, the cost of ALL ammo could be cut. A missile would go form 9M to 3M and all corps would retain there profitably also it would make military buying easier. This would not effect the gameplay it self but just the overall cost of building and buying a military.....Vote yes if you think production should be increased.... Vote no to leave as is
6 gamers voted for the proposal.
4 gamers voted against the proposal.
The proposal has been ACCEPTED.
W3Creative reaction:
This solution is too simple and trivializes the issue. There are many types of ammunition that already show a surplus. increasing production will bankrupt the corporation or indeed reduce the cost of war and income will have to decline too to keep the game economic balance.
Ammunition types that show large sortag4es, may increase production but also, shortages will result in more corporations being built.