|
|||||||||||||||
|
|
|
Previous document: | inteligence option |
Next document: | Resource reserves |
More documents: | How to Play Simcountry |
Detailed Description:
As player moves up the war levels a reduction in manpower and materials used to maintain their armed forces should be given. Each war level would result in a 1% reduction in manpower to run a players army. This means in war level 10 a player would use 10% less troops to man bases and weapons then someone in war level 0. This would be a creative idea to help reduce the manpower for weapons and the overall cost of the war. This would help reduce costs on a monthly basis because the reduction in manpower would decrease costs, also if players needed to used 10% less maintenance and supplies(monthly military demands only) it would further reduce costs giving players who want to war a reason besides cash assets to move up it would provide a LONG term benefit? I will post this idea and more for discussion in the suggestion forum?
10 gamers voted for the proposal.
2 gamers voted against the proposal.
The proposal has been ACCEPTED.
W3Creative reaction:
We agree that war levels should be made very attractive and we will introduce some changes that will make them more attractive indeed.
We do not think that they should have cheap army or other continuous advantages. This will increase the differences between countries in various war levels and increase and make it relative much harder for new players.