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Previous document: | Space Programs and NearSpace Research |
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More documents: | How to Play Simcountry |
Detailed Description:
More new players fail because they rush the war game spending Trillions before any kind of game fail safe is activated by then its to late. I propose a restriction on buying weapons well they are getting a Booster income. This would mean when they try to buy weapons they would get a message like "Players receiving beginner income aid cannot purchase offensive or defensive weapons. Reference the game Documents for more info". Though this may seem harsh i believe it would be beneficial. Players would then seek out help from other players for help, This would increase the demand for upgraded game docs, and it would ensure that more people enjoy the game(Debt = fustration which = a loss of a player) Happy players mean memberships. Vote Yes if you think this or something like this should be added Vote No If you think its fine as is
23 gamers voted for the proposal.
7 gamers voted against the proposal.
The proposal has been ACCEPTED.
W3Creative reaction:
Beginners experience is indeed a major issue and needs improvement. Limiting the purchase of weapons in this way may be too harsh. We might instead, limit purchases when these players do not have the cash to pay for these weapons.
We will look into the current limitations and update them if needed. On the other hand, many do want to try the war game and we will create a tutorial that guides them through the first war and shows them how to win against a C3 country.
The weapons and materials they need for this first war should be there when they register so simplify the process. Purchasing new weapons and ammo after that first war will require them to have the cash.