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Detailed Description:
When you set your selling strategy above the marketprice (eg. +50% following quality) it still put up sales at the marketprice (+0% following quality). One of the consequences is that you can have corps that produce products which are real low on supply on world market for a long time but the price stagnates instead of the price following the demand/supply of the market. This causes some of those corps to loose money instead of gaining it even if there is a high demand of those products. I would suggest this tool of market-strategy to be 'reactivated' or activated at all.
Vote yes if you want the market-selling strategy to do as you say it to do Vote no if you want to keep it the way it is
26 gamers voted for the proposal.
0 gamers voted against the proposal.
The proposal has been ACCEPTED.
W3Creative reaction:
We have explained several times that very high quality products are not purchased by anyone. Players have set their purchasing strategy at 150 but expect to sell at 350.
There must be more reasons for buying at high quality and there are some changes both ways. Increasing the effect of higher quality and reducing the max quality to have the two meet.
In the future we may get to a situation where we can allow corporations to sell at this quality if they purchase all their raw materials at Q350 and their countries too, purchase the products they need at Q350.