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In my opinion the biggest piece of war index could be calculated from military units the country has. This would encourage military vs military combat rather than destroying mostly cities and factories. Today to take over the country you have to destroy almost all targets from the list but hundreds of military units just stay, which means you win the war without destroying the army which defends the country which is not realistic.¬
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The proposal has been ACCEPTED.
Although supported but one, this is an obvious problem in the game. We have already done most of the work needed to implement it. We are already counting the units in each country and now need to implement the formula to give each unit a value in terms of the defense index and add to the total index.
I will check the status of the function and try to move it forward.