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Detailed Description:
It takes considerable time and effort for the GM to make game changes. There is a list, going years back, of changes that passed a poll and were approved by the GM. Meanwhile, players continue to suggest new changes. I suggest requiring 2/3 majorities for any new poll to pass. This way, the GM will only be pressented with the most popular changes, rather than changes that barely pass. In addition, players should be allowed to vote as either: Yes, low priority Yes, high priority No No opinion Those items with 2/3 or more vote as "Yes, high priority" would be given a a high priority. Items with 2/3 of combined "Yes, low priority" and "Yes, high priority" would pass, but be low priority. Other items would fail. A vote of YES means that you support implementing these and/or other reasonable efforts to allow player input in order to minimize the backlog of new features being updated. A vote of NO means that you would like the GM to continue to prioritize what to update without this increased player input.
22 gamers voted for the proposal.
8 gamers voted against the proposal.
The proposal has been ACCEPTED.
W3Creative reaction:
Too many polls and priorities is indeed a big problem. We have already decreased the numbers by allowing only full members to suggest a poll. This used to be open for all.
The number of polls will always exceed our capacity to develop and we will continue to make choices. We already try to give a high priority to voted features that received a very high proportion of yes votes.