|Improving Financials for Private Corporations
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|How to Play Simcountry
To make it easier for starters, but also for others, we have added several automation functions that are turned on by default for every new player. Players who joined in the past weeks are also included.
The automation functions will help in advancing the country to a balanced economy and solve initial problems that might arise when a beginner is trying to tune education, health and manage orders or tune employment in the country. The automation functions will be turned off when a player achieves level 4.
Each function can be turned off any time if you prefer to be in full control.
A reporting page is available for each of these automated functions, to show what was done in the past month. It shows orders that were placed automatically etc.
The new automation functions include:
- Balancing the numbers of unemployed people in various groups. The function uses the existing game rules and automatically moves professionals who are unemployed in high numbers, into workers groups if these show shortages. As the manual function, the movements are limited to 50.000 people per game month.
- Automatically ordering of supplies for the army. This function will order all types of ammunition that are used by the army of the country and also military supplies and fuel, depending on the monthly use. To prevent many orders, the system will order one year supplies and will be triggered on time, to prevent shortages.
When new types of weapons are acquired or numbers of weapons change in time, the system will update itself to order whatever is needed for the new weapons and new size of the army.
- Improvement of the health system, by adding hospitals and making sure the education system is tuned to produce the doctors and nurses that are needed for these hospitals.
- Improvement of the transportation system and water treatment, ordering roads, railroads and water treatment facilities.