Data base issues in Simcountry – all resolved

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Data base issues in Simcountry – all resolved

Several weeks ago we have mentioned the large size of some database tables in Simcountry and the intensive processing required each game month to process all transactions.

In the meantime, we had a “soft landing” and all extreme sizes and excessive numbers have receded. The main reason for this is the return to “normality” of both populations and corporations in all worlds, smaller numbers of corporations that produce more and population in free countries returning to their normal range.

The reduction in the number of corporations was achieved but tuning countries without presidents to close corporations that were producing at a very low level for too long. This resulted in many closed corporations. Other corporations in these countries were able to increase hiring while not creating new corporations as long as hiring is not at 100%.

Some types of corporations increased their production slightly, and their hiring too, reducing unemployment and the need to create new corporations.

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